It's very dangerous to use video games as a source of canon. Going by X-Wing, a single A-Wing can destroy an unlimited number of Star Destroyers with blasters only because it can easily evade turbolasers and the game mechanics allow the fighters to recharge shields while capital ships cannot. The Rogue series would have you believe that an A-Wing can crack the hull of a Star Destroyer just as easily as a B-Wing simply because the game mechanics allow you to pick and choose which fighter you can use for any mission.Well if you base it off of Starwars : Starfighter game, it is a solid ship, has a boost, and feels quite maneuverable. If you compare it to the other ships.
In Rogue Squadron is has the feel of the Tie Interceptor, in both speed and maneuverability,
That said, both games are highly arcade like, but thats not to say we cant consider it to be "cannon". It is safe to assume the Naboo Government Military upgraded these ships capability soon after the battle of Naboo, as well as increase the number of craft they have access too, hence the N1 Bomber Variation I brought up earlier in this topic. And N1 Advanced Craft.
If you are questioning the reason that they would bother upgrading the ship, The Battle of Naboo would have pointed out massive limitations in a massive battle, the surviving pilots would have given a ton of feedback and then there is always the pilots themselves making changes to there own personal craft to make it more suitable to there own piloting skills and roles.
There is no reason to not release a SubFaction for Naboo Craft.
I mean there's a 1968 Buick in there as well. In any case, all those games were given a lower level of canonicity even before Disney took over.
That math doesn't take into account special relativity. As the A-Wing goes faster, the amount of energy it takes to increase its speed goes up. Going to the speed of light would theoretically require an infinite amount of energy for any particle to accomplish. That 5,100 G is the maximum acceleration; the acceleration that the A-Wing can have under the best circumstances. If you don't have it falling towards a black hole or some other gravity well (i.e. in deep space) then that maximum acceleration would usually be at a standstill and would decrease as speed increased. However, there are engines that are designed to be more efficient at certain speeds (ramjets for example). Regardless of this, the energy curve of high velocity would make such things moot.Maybe you could check my math for me...
G= 9.81 m/s each second
A-wing Maximum acceleration = 5,100 G
9.81 * 5100 = 50,031
LS = 299 792 458 m/s
299792458 / 50031 = 5992.13
5990.16/60 = 99.87 minutes
1.6645 hours for an A-wing to get to lightspeed.
Er things don't work like that, it will have a speed cap, and the acceleration will get lower and lower exponentially as it approaches that cap. Hyperspace is space folding which is entirely different. It's only the Max Acceleration, not the Acceleration at all speeds... It's like a car might do 0-60 is a certain time, but can't do 0-360 miles/hour in 6x the time.
It amazes me how you often talk like you know something when you are so completely wrong:
1) "The hyperdrive was a type of propulsion system that allowed a starship to enter light-speed and traverse the void between stars in the alternate dimension of hyperspace" - It's an alternate dimension not "space folding."
2) You don't factor in friction or gravity in open space, so your car analogy isn't relevant.
It only goes at the speed of light in hyperspace, not in the normal dimension. We don't know what the laws of physics are there. Even a Bussard ramjet isn't going to get a spaceship faster than light.



