Dolina Ring Seeds

By Edgookin, in Star Wars: Force and Destiny RPG

Has anyone looked at these very hard? I must be missing something, because the effects and the fluff don't match up well. The effects say that a force sensitive character may take a free Move maneuver every turn, which can exceed the normal 2 maneuver limits. But in the fluff, it says that this is very tiring, and can only be maintained for a short time. To me, that would indicate a strain cost, rather than a free maneuver.

To quote one of the devs, "Fluff does not always equate to rules."

Yes, a third maneuver each round is powerful, but also consider the item in question is 18K credits (twice that of an Ilum crystal) and has a Rarity of 10, which for the most part puts it out of reach of PCs unless the GM feels like providing the ring as a reward.

So just make the third move cost 2 strain as well.