Hello all,
Just finished the beginner game with my son. Nice story line, but I had some questions concerning mechanics. I'm used to other RPGs, and found that the rules for FaD were a little non-descript in some cases.
For instance - the Critical table says to roll d100 on the crit table to see what the effect is, and it also shows possibilities of 150+.
However, there is no d100 in this game....and even if there were, how would you roll 150+? Can someone give me an example of how this is supposed to work?
Also, re the melee combat: in the beginner game, the fight with Malefax - that seemed WAY too easy. My son was playing two PCs, and then there was Malefax. The two PCs got the top two init spots, and went first. They approached with lightsabers out and attacked and killed him in two strokes.
When someone is using a lightsaber versus another melee weapon, is it really only two difficulty dice being added? It seems like it should be an opposed check (attacker's attack roll modified by challenge/difficulty made up of the defenders melee skill).
Am I doing the melee wrong or something?
Thanks!