A ship built for expose or ruthlessness
"Quickdraw" + Special Ops Training = up to 4 ATTACKS in a round
wouldn't be much of a quick draw if he could only shoot the same as everyone else
True that. He is PS 9 though. Like i said, it can be fun either way. I look forward to FFG'S interpretation.
If they would have wanted it to only work during combat they would have added written it more like Dengar or Rudor. Red Ace gave them plenty of warning that people would use self damage to trigger an effect that happens the first time you lose a shield each round.
then get booted from a tournament for cheating by using two EPTsOr Expose + Adaptability + range 1 = two attack ace/large ship killer in one round.or y'know, PTL/Rage+Ebaffle one stress take shield damage shoot. shoot again ect.The idea seems to be:
"Hit asteroid. Perform primary attack. Choose not to roll additional attack dice. Perform additional attack from auxiliary arc. Then own attack phase comes up - perform primary attack (choose no additional attack dice), perform auxiliary arc attack".
Or just get odd looks because your squad has both Youngster and Expose in it.
Bingo
If you get the positioning perfect, you could even take all four shots against the same large ship. Pull up along side it so both your front and rear arcs clip the corners of its base. Unlikely but possible.
If you get the positioning perfect, you could even take all four shots against the same large ship. Pull up along side it so both your front and rear arcs clip the corners of its base. Unlikely but possible.
been mentioned in every tie/sf thread and its never going to happen. You have to be 1/2 distance forward compared to the large ship, the way things move in this game that will never happen intentionally.
Expose could be useful in a build, to elevate yourself to the moral high ground of the non competitive player how need to show the downgrade of his list to play with other casual flyers?