So, under the new rules, heroes get an additional attack when playing a two hero game. This essentially extends the 'threat range' of a hero to twice its movement speed + fatigue. This means that even the slowest heroes can now cover 6 - 10 spaces and still put an attack in, greatly out-ranging even retreating ranged units (example: goblin archer 3 squares away, attack + move = 7 spaces, double move 11 spaces which is still in melee range).
How are OL players dealing with this? Am I just playing too aggressive and need to pull units back and let the heroes move into my threat range? What about scenarios where there is no race condition on the heroes?