Amazon is getting these out early. Greedo is marked as shipped and arrives at my house tomorrow, the other two are set to ship tomorrow and arrive on Thursday.
Confirm this when you get 'em please :-)
~D
Amazon is getting these out early. Greedo is marked as shipped and arrives at my house tomorrow, the other two are set to ship tomorrow and arrive on Thursday.
Confirm this when you get 'em please :-)
~D
Amazon is getting these out early. Greedo is marked as shipped and arrives at my house tomorrow, the other two are set to ship tomorrow and arrive on Thursday.
Please let us know about the use of the blaster that comes with it. Is it an item you include in the item deck?
If no one beats me to it, I'll for sure spoil everything. My mail comes early, so it should be tomorrow before noon PST.
I've got Greedo! Here's a salient detail from the rule / map sheet: "In order to allow a more open-ended play experience, the missions in this expansion do not include time periods and can therefore be used in any campaign." And to answer the above question, the DT-12 Heavy Blaster Pistol is indeed just a level 2 item to mix into the deck. Not sure what else to mention that wasn't in the preview, but I'll also any questions that come my way.
Edited by TheOnlyTroutI've got Greedo! Here's a salient detail from the rule / map sheet: "In order to allow a more open-ended play experience, the missions in this expansion do not include time periods and can therefore be used in any campaign." And to answer the above question, the DT-12 Heavy Blaster Pistol is indeed just a level 2 item to mix into the deck. Not sure what else to mention that wasn't in the preview, but I'll also any questions that come my way.
Seems like Disney must have had a hand in this terrible decision. Why start with time periods and then suddenly switch?
I've got Greedo! Here's a salient detail from the rule / map sheet: "In order to allow a more open-ended play experience, the missions in this expansion do not include time periods and can therefore be used in any campaign."
Boo!
I totally agree. It really disrupts the narrative. That said, anyone running the campaign can certainly just house rule these "pre-ANH" missions out.
Well that sucks. I understand that you can just do whatever you want, but I was hoping they had a master plan surrounding these new figures. I am glad to get them, just not impressed with how sloppy the introduction is. Using the Inquisitor in the Hoth campaign when he died 3 years before the Death Star blows up? How anti-thematic is that? It isn't just about us choosing to include them or not, its about FFG creating this universe or world that we live inside of when we play these games.
When all of that is thrown by the wayside for the sake of getting a figure out for the sake of turning some dollars it really does detract from overall story.
The current release unique figures that go with expansions really added to the whole experience. I hope this one off thing is just that, a one off. If we get Ahsohka introduced as just a regular play whenever you want figure I will be very, very disapointed in what I have always considered to be the best board game company around.
Yeah it's odd but really if you don't wanna have Greedo on Hoth etc just don't allow that in your own campaign.
No I get that and I touched on that in my post, but the real disappointment here or what resonates with me is just how lazy they were. They've followed a strict guideline up until this point and then all of a sudden just decided "meh, lets throw it out the window". Motivation aside, it just feels like a step back in terms of quality. Not quality of product, but quality of experience, immersion in the story line.
I'm not trying to come off as a whiner or ungrateful, I will buy the figures and use them and I am really happy to see them, I just wish it was on different terms is all. I hope that this isn't the trend.
So head-canon becomes:
Obi Wan is a force ghost assisting the Rebels.
Inq is one of the Emperor's Hands.
Greedo, uh, shows us that Rodians have extremely productive regeneration capabilities??
I'm not sure I really understand the disappointment about the time periods. Is it because people wanted a Rebels set and were disappointed that this didn't end up being the tie-in that they'd expected?
Looking specifically at Obi-wan as an example, it would be very difficult lore-wise to put him in any kind of campaign mission regardless of timeline. Yeah, maybe he left Tatooine for a while to go help the rebellion instead of watching over Luke, but that seems unlikely. Moreover, from a gameplay perspective, any campaign timeline that includes Kenobi would by definition not be able to include Luke, Han, Chewie, Threepio (since none of those people recognized him in the movie) - basically if you wanted to use him you would have to completely ignore all of the other movie characters that are fun to play with. This seems like by far the most fun way to incorporate whatever characters you like. It seems to me that the only alternative that keeps the timelines intact would just be to not have any of these characters at all.
Me, I'll just consider this whole thing as an alternate timeline where character X didn't die. Problem solved in my books.
Edited by ManateeX
The real disappointment for me is that they started with the time periods and then abandoned it. It shows original intention, and then to change that intention demonstrates (to my cynical mind, anyway) that the premise was overridden. In my experience, when this type of thing happens, it is generally a directive from an administrator who doesn't care about/understand the overall goal. The game designers, who have done a wonderful job thus far with consistency and flavor, ultimately don't make the company policies, which is somewhat discouraging when a good design characteristic is done away with for no good reason. People can always house rule these guys INTO a campaign, so why not officially rule them in sensible time periods? The answer is likely money, which is just ridiculous.
I mean the quoted explanation basically says "In order for more people to buy this product, we're doing away with these silly rules".
Can we be realistic for a moment?
The alternative would be for them to release three figure packs and by the way you can't use these. That isn't going to work either, FFG just wouldn't release them.
This way everyone has choice, no one is forcing you to use them in your campaigns but people can if they want. And the other game skirmish people can now have three iconic characters with better pricing too.
They could be about to release a rebels pre new hope expansion but maybe not, wouldn't it make more sense to release these characters later after that, well maybe they thought about that and realised that would be years from now.
I wouldn't be surprised to find that they were looking at the packs as a way to release more viable command cards, we now have new spy and smugger cards, these help with hunter and gives us a set of force user cards, which were very lack luster until now, levels the playing field a bit because until recently we had lots of great trooper cards good leader, ok ish heavy and all other traits were a bit rubish.
Now if you consider that might be a factor, which force user characters that have appeared on screen (not EU) are we expecting? A Jedi Luke seems very likely but you have the opposit time period problem, same with Palpatine (a lot less certain) and your pretty much out of force users.
Maybe JJ's Star Trek timeline disruption altered things more than we realized....
DUN DUN DUUUUNNNNN!!!
~D
So I mentioned earlier in this same thread about how I was skipping this wave, and the comments since it came out aren't convincing me otherwise. But they're based on FFG being lazy or how these characters don't belong in this era (I don't disagree with those statements). There's nothing about what's included in the packs themselves.
Are these figures worth getting for the maps/missions and the cards/upgrades? The spoiled info in the articles didn't sell me on it. I might wait for a sale or just skip it. Some convincing one way or the other would be helpful not just for myself, but for others as well.
So wait, ffg release a "here's those figures you've been annoying us about since the game came out and we even say on the rules you can use them in any time period so you rules lawyers won't flip out and nerd rage on us" wave, and that shows they've given up on time periods?
Man I bet you were disappointed about the UK severing all ties with the rest of the world after the Brexit vote.
The real disappointment for me is that they started with the time periods and then abandoned it.
Getting rid of or ignoring bad rules is a good thing. If you don't want Obi-Wan to show up during Hoth, take a black magic marker, cross out "Obi-Wan" on the card and write in "Random Jedi Knight Clone."
Greedo, uh, shows us that Rodians have extremely productive regeneration capabilities??
Greedo actually is in Jabba's Palace in Episode 6, so it's rather likely ....
you always can choose not to use them in a campaign..... no one is forcing you
Edited by zwara81
Greedo, uh, shows us that Rodians have extremely productive regeneration capabilities??
Greedo actually is in Jabba's Palace in Episode 6, so it's rather likely ....
Rodians go by their family name. Heck, all we really have is Han saying Greedo once, maybe Greedo is Rodian for "bounty hunter", or maybe it's an insult like "nerf herder."
Greedo, uh, shows us that Rodians have extremely productive regeneration capabilities??
Greedo actually is in Jabba's Palace in Episode 6, so it's rather likely ....
Rodians go by their family name. Heck, all we really have is Han saying Greedo once, maybe Greedo is Rodian for "bounty hunter", or maybe it's an insult like "nerf herder."
Greedo is in an episode of The Clone Wars. Pretty sure his name is Greedo in that too. And In all other marketing and stories and video games ever.
Even if it was possibly the intention that Greedo was not his actual name initially, it sure is now regardless of initial intentions.
Greedo, uh, shows us that Rodians have extremely productive regeneration capabilities??
Greedo actually is in Jabba's Palace in Episode 6, so it's rather likely ....
Rodians go by their family name. Heck, all we really have is Han saying Greedo once, maybe Greedo is Rodian for "bounty hunter", or maybe it's an insult like "nerf herder."
Yeah,DerBear. That's kind of racist, man.
I suppose all Mon Cal look the same to you as well, huh?
I've got Greedo! Here's a salient detail from the rule / map sheet: "In order to allow a more open-ended play experience, the missions in this expansion do not include time periods and can therefore be used in any campaign." And to answer the above question, the DT-12 Heavy Blaster Pistol is indeed just a level 2 item to mix into the deck. Not sure what else to mention that wasn't in the preview, but I'll also any questions that come my way.
Seems like Disney must have had a hand in this terrible decision. Why start with time periods and then suddenly switch?
No.
There is no way Disney is concerned with the minutia of the mechanics of this board game.
There is a small possibility that Lucasfilm is, but really they just approve which characters FFG can use and what story elements etc (Don't have a mission where Luke dies, no you can't use Carnor Jax pick a generic name etc.) Lucasfilm works out these things with FFG. Not Disney.
Even so this decision was almost certainly not made by Lucasfilm.
Seems to me it was just made as a way to simplify things for players and give people more freedom with their storytelling. At best it was a calculated move to free up some design space and allow them more freedom for introducing characters, at worst it was them just axing an element of the game to make things easier on themselves.
If I happen to bump into one of the IA designers at Celebration London I will be sure to ask them about this decision if no one beats me to it.