On first inspection, it appears that Fenn Rau is basically Cobra Talonbane 1.2 with a couple of upgrades and a couple of situational exchanges.
K-Cobra Advantages:
One shield (I tend to find that a singular shield has limited value; only really useful if the first hit blocked is a crit.)
Takes missile.
Has illicit access. (Full of options, Glitterstim and Cloaking Device are the obivous choices for the special K, though there are plenty of others not to snort at.)
Unless sticking engine upgrade on him, Cobra will probably be 1-3 points cheaper of the two pilots.
Disadvantage
No repositioning (makes him fairly static.
No auto-thrusters (on a fighter that fairly glassie thrusters will on average block at least one hit.)
No title card (There will probably be one coming in the future, but it's an option that cobra currently doesn't have.)
Fenn Rau
Auto thrusters (Usually will cancel one hit.)
Higher Agility (In combination with the above, this ship takes hits better at range 3 and out of arc.)
Boost and Barrel Roll (repositioning perks. Very significant for a high skill ace.)
A brilliant title card (range 1 in arc is not usually a place an ace would want to be but for one point a free evade result makes those sticky situations a little more reliable.
Disadvantage:
Lack of illcid slot (a mild detriment, but Cobra would typically use it to enhance durability
Possibly more expensive (Despite the lack of options, autothrusters usually ensures that this ship will cost at least 30, 33 with push the limit)
Undetermined
Dial (aside from the 2-U, nothing is known about the new ship dial. I personally doubt the dial will be any better then the special K, it's main difference will come from the extra moves.)
Thoughts?
