So I have pretty much always played as a rebel, and I really enjoy the challenge that comes with it. But I would like to do well in the regional I go to so i can get a set of those nice dice.
So with that said i looked at what is winning the most at the regionals and i saw that rhymer balls have a powerful showing. so i put together this fireball list to see what you all think. The plan is to try to pinch ships between the gladiator and the slow moving VSD. catching people between a rock and a hard place the fireball will get into it with the enemy ships with a guaranteed hit with screed (and hopefully be able to do it at medium range)
Empire regional's build
Author: CenterPoint
Faction: Galactic Empire
Points: 385/400
Commander: Admiral Screed
Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions
[ flagship ] Victory I-Class Star Destroyer (73 points)
- Admiral Screed ( 26 points)
- Ordnance Experts ( 4 points)
- Expanded Launchers ( 13 points)
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Wulff Yularen ( 7 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
Raider-I Class Corvette (44 points)
- Assault Proton Torpedoes ( 5 points)
5 Firespray-31s ( 90 points)
2 JumpMaster 5000s ( 24 points)
1 Major Rhymer ( 16 points)
Constructive criticism and improvements are welcome