ARC-170 Theorycrafting

By Kepora, in X-Wing Squad Lists

Did a bit more tinkering with the ARC, and I came up with a build I rather like:

Norra Wexley (45)
ARC-170 (29), BB-8 (2), Extra Munitions (2), Push the Limit (3), Sabine Wren (2), Alliance Overhaul (0), Engine Upgrade (4), Thermal Detonators (3)

Dash Rendar (55)
YT-2400 Freighter (36), Push the Limit (3), Heavy Laser Cannon (7), Outrider (5), Engine Upgrade (4)

Brainstorm... R5-K6 (fake FCS droid) and weapon engineer. On Nora, thats 2 chances to roll for another 2 target locks

Brainstorm... R5-K6 (fake FCS droid) and weapon engineer. On Nora, thats 2 chances to roll for another 2 target locks

green dice

so 0 target-locks

Has anyone seen the ARC's dial yet? I see alot of people mentioning BB-8 and i know there was rumour of '6 green' on the dial, im guessing thats 1/2 Forward and Banks?

I like the idea of the suprise Bomber. Trying to work the ARC into a potential Wingman for a Ghost build. Also, am i thinking too simplistic to think that Recon Specialist and R5-P9 is workable, at least as a cheap option?

Edited by Sonikgav

Has anyone seen the ARC's dial yet? I see alot of people mentioning BB-8 and i know there was rumour of '6 green' on the dial, im guessing thats 1/2 Forward and Banks?

I like the idea of the suprise Bomber. Trying to work the ARC into a potential Wingman for a Ghost build. Also, am i thinking too simplistic to think that Recon Specialist and R5-P9 is workable, at least as a cheap option?

The article that revealed the ARC flat out told us that 6 of the speed 1-2 maneuvers were green, but that "4 of the 7" speed 3+ maneuvers were red.

If you try and make a dial that fits that criteria, and you dont try to do something janky like 1 hards and no 2 banks, you're probably going to come up with a dial that is fairly accurate. We dont know if there's any white at all at speed 1-2, and we dont know what speed the Kturn is, but everything else slots into place pretty easilly.