dark charm + rage

By Lord Loren Soth, in Descent: Journeys in the Dark

Hello

i don't remember something, if an hero is under the effect of a dark charm can the overlord play a rage card on the hero to do 2 attacks? i think no but i don't really remember

thanks in advance for the answers

I am also inclined to say no, but lack any support from the rules or FAQ. If someone whose pdf viewer is working would care to chime in, I'm sure we'd both appreciate it =)

dark charm:

Play at the start of your turn and choose one hero. The chosen hero player must roll one power die. If the result is blank, nothing happens. If the result is not a blank, the hero must make one attack that you declare. This attack may target any hero, including the attacking hero, but is subject to the normal attack rules, including range and line of sight.

-> no

hope this solves everything

ninjaedit:

rage:

Play when you activate a monster. The monster may attack twice during this activation (four times if it has Quick Shot).

-> double no ;)

I am not so sure that official rules prevent playing rage on charmed hero. For instance, OL can play aim before attacking with charmed hero and monster's command ability influences the hero's attack. Also, the FAQ entry on Dark Charm reads: "OL can play cards such as Aim" There are not that many OL cards besides aim and rage that are relevant for an attack. However, someone who is proficient in interpreting the sloppy rulebook and even more sloppy FAQ may be able to give a more definite answer as regards "official" rule. (Personally, I have given up of trying to find the officially correct answer in ambigous cases because finding the answer can be very time consuming and the answer may be rather odd. I would say that rage cannot be played with dark charm simply because the card is already too good. )

I would agree with Turric4n.

A Hero figure is always a 'Hero' even when under Dark Charm. And Rage is only played on 'Monsters'. These labels are important and really help clealify many issues.

Those labels don't seem to be all-inclusive, though. As is typical of Descent, it is open to interpretation.

What's really at issue here is whether or not you may play a card to enhance/modify another card you have played. For instance, when one plays a Mimic card on a Chest, one may also use Charge and/or Rage cards on that Mimic'ed chest. Here you are modifying the effect of your Mimic card.

Why would that be appropriate, but modifying the use of Dark Charm in a similar manner is not?

Though the Mimic card DOES specifically compare the Chest to a Beastman, I would consider the Rage/Charge to affect any friendly figure; friendly to the OL, that is. When Dark Charm is played, the Hero is affected as though he/she were a friendly figure for the duration of that attack.

So the question remains. Since you are not technically 'activating' a friendly figure, I would say that any card for which that is a requirement is unplayable in this situation. Now can OTHER cards affect this attack as though the Hero was a friendly figure? I'm inclined to say 'Yes', though I would have to determine legality on a case-by-case basis.

the official rules prevent it.. the faq however does not. stupid inconsistency.

the mimic on the other hand is simple. its treated like a beastman and gets activated immediatly. this can trigger the next card.

Aim just requires an attack that is declared by the overlord.

Rage requires that a monster is being activated .

Dark Charm forces a hero to make an attack the overlord declares , but does not activate the hero or turn the hero into a monster. This has been discussed several times in the past and this is always the conclusion that is reached.

The reason the FAQ allows cards "such as" Aim is that there are treachery cards that are also played to modify an attack. I believe you could use Critical Strike, Crushing Blow, Dark Power, or Sneak Up On The Prey (if it's an area attack that includes a monster) in combination with Dark Charm. (Disclaimer: I only checked the wording on descentinthedark.) But even if no such cards currently existed, there could easily be more in the future, so the wording of that FAQ answer would still not necessarily imply that you can use Rage.

Ohhhh EVIL! Dark Charm with Crushing Blow! Oh wait, doesn't Crushing Blow do no damage, just destroys one item? K, not as evil as I thought it might be, but still! :D

-shnar

Since Aim is allowed, can we also make a Dark Charm attack with a Blast weapon that includes the charmed hero and then use Dodge to reroll if we don't like the first result? Obviously this is the same end result, but maybe you have a Dodge card and not an Aim card in your hand.

Yep, that's valid. It also doesn't have to be a blast. He could dodge a single target attack which targeted him.

Nope, that´s not valid.

Dodge says: Play after a hero has attacked a monster . The monster dodges the attack.

Sorry, I shoulda checked the card first. :)

edit: so if you've got a dodge in hand, try to target a cater with a blast or breath item who can attack a monster and a hero simultaneously.

You could play Dodge if you made a Dark Charm Blast attack that includes some heroes and some monsters (or even just monsters, but I'm not sure why you would do that).

Maybe to make sure said Hero gets the Curse of the Master Dark Priest? Kind of a lame thing to use it on, but it is one reason...

-shnar