My first rebel list

By Teloch, in X-Wing Squad Lists

So, I've never played rebels before, but have bought some rebel blisters for the cards.

I've been toying with a list, keen to here some criticism.

Tycho + refit + test pilot + PTL + Wired + AT

Farrell + refit + test pilot + PTL + Wired + AT

Wedge + R2 astro + Integrated astro + adapability (+1)
Bandit Squad Piot

My thoughts are that Tycho can just keep stacking stress without any real downside unless he wants to K turn, but the stress from PTL keeps wired working for focus re rolls, the same deal for Farrell, except he will have to clear his stress, but if he doesnt, wired gives him focus re rolls.

Wedge, because its Wedge, and the Z95 bandit because theres 12 points left.

Looks fun and solid. Maybe put VI on Jake so your moving later and don't need those focus re-rolls (should be taking a focus action with him every turn anyway).

Your opponent will gun for wedge so use him well and make the most of the PS10. Bandit makes a good blocker.

As someone who plays Empire, I love it when people plan to leave Tyco stressed the whole game. Because then I know he can never K-turn. So once you get some TIEs in behind him, he's going to have a bad time.

Tcyho and Daredevil, experimental interface, and PTL is a ton of fun

Jake with VI, PTL, and AT is one of the best ways to run him.

The tycho build helps keep him incredibly unpredictable as he can pretty much end up anywhere. Jake with VI allows him to be extra dodgy.

It's a lot of points for two A-Wings though... Will force you to ditch the bandit, but maybe you can outfit Wedgie a little better.