Playing with Species Stereotypes

By HappyDaze, in Star Wars: Force and Destiny RPG

My players and I don't overly mind that entire species (except humans, but that's what happens when your'e the only species that doesn't get its name capitalized) get stereotyped by the first member of that species that we saw on screen. It works for some species, like Sullustans being great pilots, but less so for others. I find it easy to accept when the species actually has game mechanics to support the stereotype, even if they're only a mild nudge in that direction. However, sometimes we run into species stereotypes that just have no real backing.

The most recent example was a player that made an Iktotchi Guardian. One of the other players assumed that the character would be a good pilot. Well, the character had 0 ranks of Piloting (either type) and Agility 2 with no talents that apply to vehicles in the least. When a situation came up that required a pilot, the other player volunteered the Iktotchi. The Iktotchi player kept a great stone face about it and promptly failed miserably at his attempt to pursue the fleeing target. In the aftermath, "I thought you Iktotchi were supposed to be great pilots!" was answered with "No, Jedi Master Saesee Tiin was a great pilot, but I am not him."

Anybody else have any amusing situations brought about through species stereotypes?

To some degree, sci-fi racial tropes are there for a reason. Break them too hard and you end up playing a parody game, which might not be what all the players want if they are forced to hang out with a gamorrean diplomat or an ewok enforcer.

I think it works better when you play with the expected tropes, as with your example. A rodian who can shoot straight, a wookiee who seems calm and centred, a bith who isn't a musician.

To some degree, Oskara of the pregen characters in the EoE boxed set is this, being a butch, armoured bounty hunter instead of a dancer. Our PC twi'lek is a smuggler, who is sometimes forced to play up the stereotype because people see a female twi'lek and think 'stripper' at best and 'sex slave' at worst.

There's also the odd bit of 'fantastic racism' considering most of our characters are humans. Our newlywed Mirialan frequently protests 'I'm not an alien!' when the others imply she's exotic or different in some way.

The best PC play on their racial tropes is our Chiss, who often has to explain how she’s not related to Thrawn and hates art. Because Chiss are so human-like but almost nothing is known about them, the player soon started to play up on this, inventing bizarre racial tropes and then defying them, just to mess with the humans. Such as this little exchange:

Jo (human force adept): ‘What are you doing?’

Reya (Chiss merc): ‘It is the custom of my people to take belongings from a vanquished foe to guard against their angry spirit returning from the dead to seek vengeance.’

Jo: ‘Oh, really?’

Reya: ‘No, not really. I’m just looting his pockets for credits. Thermal detonators aren’t cheap, you know...’

Edited by Maelora

I find it interesting that you say "a Rodian that can shoot straight" since they start with Agility 3. The typical Rodian is going to be a fairly good shot even without training, so the stereotype should be that Rodians are good shots rather than the opposite.

That's what I mean when I talk about game mechanics that support stereotypes vs those that do not.

My Iktotchi player also denies that Iktotchi are inherently telepathic ("Once again, you're thinking of Jedi Master Saesee Tiin who was a powerful telepath, but I am not him.") since the game mechanics don't give Iktotchi any special ability in that area (limited precognition yes, telepathy no).

There was a thread not long ago about a player with a Gungan who was making it difficult for their party to get along - not my player personally, but I definitely think this was a case of stereotyping gone wrong. The player seemed to think that all (or at least a fair enough portion of) Gungans are as clumsy and socially awkward as Jar Jar Binks. This kind of thing isn't supported by any source, and even Jar Jar insists he's a cut below the rest of his species in terms of social grace. I'll grant that they don't speak basic the same way that other species do, but they are a proud tribal people so it's too bad that playing up the goofy cartoon stereotype was hurting that game.

The neat thing about the various background characters depicted throughout the Star Wars media is that they often give you a chance to see that the races have other interests besides their stereotypes. Scan the crowd at the podraces, see who is enjoying the show. Check out the guests in the bar on Coruscant, see how they're dressed for the local nightlife. Notice the difference between the outfits worn in Jabba's palace versus those worn in the Mos Eisely cantina. Some of the species are the same, but their styles are markedly different.

For example, Darth Maul and his brother don't come from the Zabrak homeworld, but rather come from Dathomir. How does being born off the homeworld affect a character's perception of the galaxy? It usually changes quite a bit. A human born anywhere is a human, but a Rodian born on Tattooine and not Rodia might be a slave or the child of a criminal.

I find it interesting that you say "a Rodian that can shoot straight" since they start with Agility 3. The typical Rodian is going to be a fairly good shot even without training, so the stereotype should be that Rodians are good shots rather than the opposite.

That's what I mean when I talk about game mechanics that support stereotypes vs those that do not.

I meant 'one who isn't an incompetent, low-rent criminal goon'. Because the first one we meet was an incompetent, low-rent criminal goon.

For better or worse, Star Wars loves it's 'Planet of Hats' trope. Just as we get so many planets with a single biosphere. It's sci-fi, I guess (shrug)

Interestingly, one of the best games I ever played, Planescape: Torment' completely subverted the usual expected tropes with your NPC companions. Dakkon was a lawful knight with a complex code of honour, among a people who were usually moody individualists. Nordom was a Chaotic modron who was trying to be lawful. And Fall-From-Grace was a Lawful Good, virginal succubus.

Edited by Maelora

I find it interesting that you say "a Rodian that can shoot straight" since they start with Agility 3. The typical Rodian is going to be a fairly good shot even without training, so the stereotype should be that Rodians are good shots rather than the opposite.

That's what I mean when I talk about game mechanics that support stereotypes vs those that do not.

My Iktotchi player also denies that Iktotchi are inherently telepathic ("Once again, you're thinking of Jedi Master Saesee Tiin who was a powerful telepath, but I am not him.") since the game mechanics don't give Iktotchi any special ability in that area (limited precognition yes, telepathy no).

Well, really the only Rodian we ever SAW was Greedo, and he was renowned for being below average. Other writers did a great job of taking the snippet from the movie, and adding to it other incompetence, such as getting caught trying to rob Solo, and losing his jacket, as a consequence, and other stuff. His only claim to fame, "downing Gorm the Dissolver", was an accidental fluke, and Gorm approaches Dirge, in levels of being hard to kill, so he was up and blasting people just a while later. After he got blasted, Greedo even got turned into booze, and drank by the bartender, as the "greatest tasting bounty hunter ever!" Much of this was EU add-on, of course; back then, almost everything was, but again, he was our only Rodian, so we had little reason to think he was abnormally inefficient. Other authors later do make the race, at least, seem as competent as any other race, though attaching the racial stereotypes of that smell, and their weird language (had arguments with players whether they could speak in Basic; I seem to recall I lost ;) ).

There was a thread not long ago about a player with a Gungan who was making it difficult for their party to get along - not my player personally, but I definitely think this was a case of stereotyping gone wrong. The player seemed to think that all (or at least a fair enough portion of) Gungans are as clumsy and socially awkward as Jar Jar Binks. This kind of thing isn't supported by any source, and even Jar Jar insists he's a cut below the rest of his species in terms of social grace. I'll grant that they don't speak basic the same way that other species do, but they are a proud tribal people so it's too bad that playing up the goofy cartoon stereotype was hurting that game.

The neat thing about the various background characters depicted throughout the Star Wars media is that they often give you a chance to see that the races have other interests besides their stereotypes. Scan the crowd at the podraces, see who is enjoying the show. Check out the guests in the bar on Coruscant, see how they're dressed for the local nightlife. Notice the difference between the outfits worn in Jabba's palace versus those worn in the Mos Eisely cantina. Some of the species are the same, but their styles are markedly different.

For example, Darth Maul and his brother don't come from the Zabrak homeworld, but rather come from Dathomir. How does being born off the homeworld affect a character's perception of the galaxy? It usually changes quite a bit. A human born anywhere is a human, but a Rodian born on Tattooine and not Rodia might be a slave or the child of a criminal.

I'll never be a big fan of the Gungans, whether Jar Jar is just the most inept entity who ever lived, or was really Darth Plagueus, disguising himself as bumbling, but really pulling off some amazing acrobatics, and survivals, through the Force, but if you ever want to see an interesting one, I liked the jerk Gungan from Wii-version Force Unleashed. If you've never played, they added 4or 5 whole little levels/areas/bosses to it, to make up for less video, and use the motion controls; it's practically a different game, in many respects. On Bespin, you meet a very mean, cruel Gungan remote operator, and while he still talks "weird", he's pretty serious, and thinks he can challenge Galen Marek. One of the Apprentice's best one-liners happens, after that battle.

Yeah, where you come from will definitely have an impact, even as a Human born in America, Britain, China, Germany, or Zimbabwe, will each be very different, with different dialects, historical views, customs, and even values. Sometimes, though, Star Wars doesn't help itself. We might often see the "typical" Twi'lek female, and if she isn't specifically wearing heavy armor, carrying a gun almost as tall as she is (here's hoping no one asks if she can pole-dance on that thing), or sporting some regal finery that claims she's a diplomat, or noble, we're likely to say "yay! Someone got me a stripper!", but then Aela Sekura dresses rather to that part, too, even being a Jedi Master. Felucia is a warm, humid place, but when Shaak-ti is there, with Maris Brood, they both dress pretty revealingly, too, now, that she isn't dressing like a Jedi Master. Whether just fan service to catch our eye, or something else, even the movies and games are guilty of just feeding the stereotypes.

We might often see the "typical" Twi'lek female, and if she isn't specifically wearing heavy armor, carrying a gun almost as tall as she is (here's hoping no one asks if she can pole-dance on that thing), or sporting some regal finery that claims she's a diplomat, or noble, we're likely to say "yay! Someone got me a stripper!", but then Aela Sekura dresses rather to that part, too, even being a Jedi Master.

Clone Wars and Rebels do a lot for Ryloth and the Twi'leks as a species. Clone Wars is especially good at either reinforcing or destroying the "planet hats" trope in Star Wars, to varying degrees. It's come to be one of my favorite aspects of that show. The more interesting characters are those that don't wear hats. But Hera Syndulla is definitely not a stripper, nor is she Ayala Secura. Also, her father isn't a horrifically ugly scary monster like Bib Fortuna.

Edit: It has taken me quite a while to give Clone Wars a fair shake. I probably wouldn't have if I didn't like Rebels so much. Now I'm glad I did.

Edited by dpick28

We might often see the "typical" Twi'lek female, and if she isn't specifically wearing heavy armor, carrying a gun almost as tall as she is (here's hoping no one asks if she can pole-dance on that thing), or sporting some regal finery that claims she's a diplomat, or noble, we're likely to say "yay! Someone got me a stripper!", but then Aela Sekura dresses rather to that part, too, even being a Jedi Master.

Clone Wars and Rebels do a lot for Ryloth and the Twi'leks as a species. Clone Wars is especially good at either reinforcing or destroying the "planet hats" trope in Star Wars, to varying degrees.

I would go one step further. Clone Wars does not only destroys planet hats, but establish why some planets wearing those hats. We have here economics of scale in place. A local war in star wars does not mean Chechnya or Afghanistan gets it again, it means that whole planets or even sectors become devastated. Economical recession can be galaxy wide, corruption may affect whole sectors or at least a whole planets because governmental structures are much larger.

If you apply this to a planet like Ryloth, decades of war and insurgencies, most likely centuries of republic corruption, millennia of drug trafficking and hutt influence, slave trade, and you get that planetary hat automatically. Not by choice, but by circumstances.

And The Clone Wars shows in many of the episodes who political movements try to get rid of those hats / stereotypes, like the New Mandalorians and their conflict with Death Watch, the battle for Ryloth arc, but they describe as well how those stereotypes came into place as well.

Edited by SEApocalypse

We might often see the "typical" Twi'lek female, and if she isn't specifically wearing heavy armor, carrying a gun almost as tall as she is (here's hoping no one asks if she can pole-dance on that thing), or sporting some regal finery that claims she's a diplomat, or noble, we're likely to say "yay! Someone got me a stripper!", but then Aela Sekura dresses rather to that part, too, even being a Jedi Master.

Clone Wars and Rebels do a lot for Ryloth and the Twi'leks as a species. Clone Wars is especially good at either reinforcing or destroying the "planet hats" trope in Star Wars, to varying degrees. It's come to be one of my favorite aspects of that show. The more interesting characters are those that don't wear hats. But Hera Syndulla is definitely not a stripper, nor is she Ayala Secura. Also, her father isn't a horrifically ugly scary monster like Bib Fortuna.

Edit: It has taken me quite a while to give Clone Wars a fair shake. I probably wouldn't have if I didn't like Rebels so much. Now I'm glad I did.

In Fortuna's case, I think, even way back when, he was established as a genetic mutant, if you will, so his appearance was accounted for as atypical; Lucas probably thought it best that the guy serving the giant slug monster look like a devil, because that's who the dragon would get as his aide. Oola was also rather unpleasant to look at, but that could as easily have been the prostheses of the day. Then, as more material than three films starts to exist, they decide that the whole race can't look like nightmare spawn, a few other races in Jabba's Palace, aside, and made them look less "freaky", than Bib did. Lucky for him, he stopped looking like that, too.

We might often see the "typical" Twi'lek female, and if she isn't specifically wearing heavy armor, carrying a gun almost as tall as she is (here's hoping no one asks if she can pole-dance on that thing), or sporting some regal finery that claims she's a diplomat, or noble, we're likely to say "yay! Someone got me a stripper!", but then Aela Sekura dresses rather to that part, too, even being a Jedi Master.

Clone Wars and Rebels do a lot for Ryloth and the Twi'leks as a species. Clone Wars is especially good at either reinforcing or destroying the "planet hats" trope in Star Wars, to varying degrees.

I would go one step further. Clone Wars does not only destroys planet hats, but establish why some planets wearing those hats. We have here economics of scale in place. A local war in star wars does not mean Chechnya or Afghanistan gets it again, it means that whole planets or even sectors become devastated. Economical recession can be galaxy wide, corruption may affect whole sectors or at least a whole planets because governmental structures are much larger.

If you apply this to a planet like Ryloth, decades of war and insurgencies, most likely centuries of republic corruption, millennia of drug trafficking and hutt influence, slave trade, and you get that planetary hat automatically. Not by choice, but by circumstances.

And The Clone Wars shows in many of the episodes who political movements try to get rid of those hats / stereotypes, like the New Mandalorians and their conflict with Death Watch, the battle for Ryloth arc, but they describe as well how those stereotypes came into place as well.

I agree with this, except it also suffers one of the big letdowns of being a prequel, of sorts (interquel series, I suppose is most accurate), as any "improvements" it makes, that weren't already reflected in 4-6 didn't really happen, or were short-lived, and the Empire, being the Galactic Empire, probably did little to maintain those improvements, especially were non-humans were involved.

The following is mostly just whining about Clone Wars, and contributes little to the point. Skip it, if you really like Clone Wars.

This is part of why I never got invested in the Clone Wars series, personally. In addition to the terrible art style it started with, and pssobily going on, as a series, longer than the real Clone Wars did, I always had the feeling that, no matter what it did, I already knew where it had to go, and any good would be discounted, as I knew what bad was coming. The Clone Troopers were cool, even if they were going to eventually be replaced, or become, Stormtroopers, and they did some heroic stuff, alongside the Jedi, but they were all actually villains, and I knew that. Some people thought Order 66 might've been subconscious programming, and the Clones weren't a-holes till their hypno-indoctrination was triggered, but other material lends the idea that they all knew, and they were just deceiving the Jedi, as the Chancellor kept them fighting a pointless war, hurting countless innocents, on both sides, and just waiting to be told to snuff them out. One of the video games, where you play as Clone Commandos, illustrates this theory wonderfully, where the trooper says "I'd never been so glad to have this helmet; we never could've lied to the Jedi, with a straight face, without them." Anakin trying to look cool, even just relevant, fell off when I knew he's still that whiny, somewhat worthless pile, in RotS, and will become the merciless Darth Vader.

That whining aside, I did like some of it. A much better Grievous than Ep.3, Dirge, and a lot more screen time for Dooku were all good. Like most Disney works (and I'm thinking more of BEFORE thry owned Star Wars, particularly), I suppose I like it more for its villains, than for its heroes.

If you apply this to a planet like Ryloth, decades of war and insurgencies, most likely centuries of republic corruption, millennia of drug trafficking and hutt influence, slave trade, and you get that planetary hat automatically. Not by choice, but by circumstances.

I guess I'm playing a subversion of that right now. My Twilek engineer? She was raised on Tatooine from birth by human family. She has no clue about the culture or the stereotypes. The notion that she's suppose to be a graceful, elegant sexy dancer amuses her (She's ripped as hell, a little bit clumsy and not at all sexy wearing her mechanics jumpsuit covered in grease and grime).

She cant even do the head taily-talky language. She's more like one of those air dancer wiggle things you see outside a car dealership when trying to talk with the leku. After telling the other twilek that "I will not buy this record, it is scratched", she just gives up and shouts whatever she was trying to say.

The following is mostly just whining about Clone Wars, and contributes little to the point. Skip it, if you really like Clone Wars.

This is part of why I never got invested in the Clone Wars series, personally. In addition to the terrible art style it started with, and pssobily going on, as a series, longer than the real Clone Wars did, I always had the feeling that, no matter what it did, I already knew where it had to go, and any good would be discounted, as I knew what bad was coming. The Clone Troopers were cool, even if they were going to eventually be replaced, or become, Stormtroopers, and they did some heroic stuff, alongside the Jedi, but they were all actually villains, and I knew that. Some people thought Order 66 might've been subconscious programming, and the Clones weren't a-holes till their hypno-indoctrination was triggered, but other material lends the idea that they all knew, and they were just deceiving the Jedi, as the Chancellor kept them fighting a pointless war, hurting countless innocents, on both sides, and just waiting to be told to snuff them out. One of the video games, where you play as Clone Commandos, illustrates this theory wonderfully, where the trooper says "I'd never been so glad to have this helmet; we never could've lied to the Jedi, with a straight face, without them." Anakin trying to look cool, even just relevant, fell off when I knew he's still that whiny, somewhat worthless pile, in RotS, and will become the merciless Darth Vader.

That whining aside, I did like some of it. A much better Grievous than Ep.3, Dirge, and a lot more screen time for Dooku were all good. Like most Disney works (and I'm thinking more of BEFORE thry owned Star Wars, particularly), I suppose I like it more for its villains, than for its heroes.

I would need to set up a spoiler tag to point out everything wrong with your spoiler tag ^-^

So let's just say: Captain Rex and his mates are back in Rebels, helping Ahsoka Tano, Kanan Jarrus, and the early Rebellion against the empire. Villains? Yeah right, not with them, ass kicking like always, blowing up those Stormtroopers and making fun of them how bad they are. Besides that, TCW are about 40 to 50 hours of canon star wars, everything that happens in the series stays. And the team from the clone wars is the same which is doing new Rebels, completing some of their story arcs there.

TCW is the reason why the prequels are awesome. And while Rebels has it's weaknesses (mainly because of the younger target demographic), it is technical as well part of the prequels :P

Sorta on topic, I recently created that goes kind of against stereotype. An Ithorian "Barkeep". Ithorian tend to be known for their peaceful nature. But Barkeep was more like a Walter White. When the PCS first encountered him, he has just slipped a Bounty Hunter a laced drink which killed him, a favor to a local crime lord. Later to avoid being questioned by local stormtroopers, he threw a powerful acid in the trooper's face and made a break for it. Basically, no one in the group expected the hammerhead to be someone like that.

The following is mostly just whining about Clone Wars, and contributes little to the point. Skip it, if you really like Clone Wars.

This is part of why I never got invested in the Clone Wars series, personally. In addition to the terrible art style it started with, and pssobily going on, as a series, longer than the real Clone Wars did, I always had the feeling that, no matter what it did, I already knew where it had to go, and any good would be discounted, as I knew what bad was coming. The Clone Troopers were cool, even if they were going to eventually be replaced, or become, Stormtroopers, and they did some heroic stuff, alongside the Jedi, but they were all actually villains, and I knew that. Some people thought Order 66 might've been subconscious programming, and the Clones weren't a-holes till their hypno-indoctrination was triggered, but other material lends the idea that they all knew, and they were just deceiving the Jedi, as the Chancellor kept them fighting a pointless war, hurting countless innocents, on both sides, and just waiting to be told to snuff them out. One of the video games, where you play as Clone Commandos, illustrates this theory wonderfully, where the trooper says "I'd never been so glad to have this helmet; we never could've lied to the Jedi, with a straight face, without them." Anakin trying to look cool, even just relevant, fell off when I knew he's still that whiny, somewhat worthless pile, in RotS, and will become the merciless Darth Vader.

That whining aside, I did like some of it. A much better Grievous than Ep.3, Dirge, and a lot more screen time for Dooku were all good. Like most Disney works (and I'm thinking more of BEFORE thry owned Star Wars, particularly), I suppose I like it more for its villains, than for its heroes.

I would need to set up a spoiler tag to point out everything wrong with your spoiler tag ^-^

So let's just say: Captain Rex and his mates are back in Rebels, helping Ahsoka Tano, Kanan Jarrus, and the early Rebellion against the empire. Villains? Yeah right, not with them, ass kicking like always, blowing up those Stormtroopers and making fun of them how bad they are. Besides that, TCW are about 40 to 50 hours of canon star wars, everything that happens in the series stays. And the team from the clone wars is the same which is doing new Rebels, completing some of their story arcs there.

TCW is the reason why the prequels are awesome. And while Rebels has it's weaknesses (mainly because of the younger target demographic), it is technical as well part of the prequels :P

Certainly, not EVERY Clone Trooper was a waiting time bomb, I'll agree. Some of them didn't take to the programming; I believe there is fluff of whole waves of them being destroyed, on Kimino, for this "flaw". Some were good, despite this programming they were supposed to possess, refused to follow it, as they were sentient, and able to come to their own conclusions about the situation. If I want to insult it, I'm sure some people on the "TCW is a cartoon for kids" bandwagon would've said that the ones we get to know the most, the best, we can't have be revealed to the kids as closet murderers; that would hurt them, so they were written to rebel against the programming, but I'm not sure I believe that, and you can certainly take it, or leave it, as you wish. I'm not saying the series is bad, by any stretch; there were a dozen, or so, things I didn't like, little choices they made I wouldn't; that happens in almost anything. Some of it is "material I know/knew", compared to "what the current, accepted material is, now", and I can only really accept that as a thing. It happens in the prequel movies, too, and now in TFA; it'll continue, as they build more fluff atop the ash heap of what used to be there.

The following is mostly just whining about Clone Wars, and contributes little to the point. Skip it, if you really like Clone Wars.

This is part of why I never got invested in the Clone Wars series, personally. In addition to the terrible art style it started with, and pssobily going on, as a series, longer than the real Clone Wars did, I always had the feeling that, no matter what it did, I already knew where it had to go, and any good would be discounted, as I knew what bad was coming. The Clone Troopers were cool, even if they were going to eventually be replaced, or become, Stormtroopers, and they did some heroic stuff, alongside the Jedi, but they were all actually villains, and I knew that. Some people thought Order 66 might've been subconscious programming, and the Clones weren't a-holes till their hypno-indoctrination was triggered, but other material lends the idea that they all knew, and they were just deceiving the Jedi, as the Chancellor kept them fighting a pointless war, hurting countless innocents, on both sides, and just waiting to be told to snuff them out. One of the video games, where you play as Clone Commandos, illustrates this theory wonderfully, where the trooper says "I'd never been so glad to have this helmet; we never could've lied to the Jedi, with a straight face, without them." Anakin trying to look cool, even just relevant, fell off when I knew he's still that whiny, somewhat worthless pile, in RotS, and will become the merciless Darth Vader.

That whining aside, I did like some of it. A much better Grievous than Ep.3, Dirge, and a lot more screen time for Dooku were all good. Like most Disney works (and I'm thinking more of BEFORE thry owned Star Wars, particularly), I suppose I like it more for its villains, than for its heroes.

I would need to set up a spoiler tag to point out everything wrong with your spoiler tag ^-^

So let's just say: Captain Rex and his mates are back in Rebels, helping Ahsoka Tano, Kanan Jarrus, and the early Rebellion against the empire. Villains? Yeah right, not with them, ass kicking like always, blowing up those Stormtroopers and making fun of them how bad they are. Besides that, TCW are about 40 to 50 hours of canon star wars, everything that happens in the series stays. And the team from the clone wars is the same which is doing new Rebels, completing some of their story arcs there.

TCW is the reason why the prequels are awesome. And while Rebels has it's weaknesses (mainly because of the younger target demographic), it is technical as well part of the prequels :P

Certainly, not EVERY Clone Trooper was a waiting time bomb, I'll agree. Some of them didn't take to the programming; I believe there is fluff of whole waves of them being destroyed, on Kimino, for this "flaw". Some were good, despite this programming they were supposed to possess, refused to follow it, as they were sentient, and able to come to their own conclusions about the situation. If I want to insult it, I'm sure some people on the "TCW is a cartoon for kids" bandwagon would've said that the ones we get to know the most, the best, we can't have be revealed to the kids as closet murderers; that would hurt them, so they were written to rebel against the programming, but I'm not sure I believe that, and you can certainly take it, or leave it, as you wish. I'm not saying the series is bad, by any stretch; there were a dozen, or so, things I didn't like, little choices they made I wouldn't; that happens in almost anything. Some of it is "material I know/knew", compared to "what the current, accepted material is, now", and I can only really accept that as a thing. It happens in the prequel movies, too, and now in TFA; it'll continue, as they build more fluff atop the ash heap of what used to be there.

Nope, completely wrong guessing. Oh and TCW has no problem at all with cold blooded killers.

Edited by SEApocalypse

My current Force & Destiny character is a Wookiee Seer and Healer. Prior to the Jedi Purge, she wanted nothing more than to be a librarian in the Jedi Temple and her Emotional Strength/Weakness is Caution/Inaction. After the Purge she was actually forced to become semi-competent in combat but it's lead to some fun times when other party members have mistranslated for her to make her seem more threatening than she actually is.

Though heaven forbid you touch a single hair on the heads of the younglings our group has adopted.

Besides that, TCW are about 40 to 50 hours of canon star wars, everything that happens in the series stays.

I swear I read somewhere, or heard David Filoni or Pablo Hidalgo state in an interview, that TCW exists in a strange limbo between canon and non-canon (which is to say that some of it is canon and some of it isn't). But now I cannot find the source and Wookieepedia indicates that 'the six movies and The Clone Wars animated show and movie' have all been considered canon since 2014. I have no reason to oppose TCW being canon (although I'd prefer if Genndy Tartakovsky's Clone Wars cartoon was also considered canon). If you've never seen it, Tartakovsky's version includes the creepy introduction of General Grievous and establishes why he has a breathing problem. Creates a lot more fear and respect for Grievous IMHO. Unfortunately it takes place throughout the later TCW cartoon and aptly connects Episodes 2-3 together without Ahsohka. Also first appearance of Assaj Ventris. Good stuff, now technically Legends.

Edit: To be clear, I don't dislike Ahsohka. I didn't care for her at first but she grew on me - especially after she stopped calling R2-D2 "Artooey" as though the droid needed to be cuter than he already is.

2nd Edit: I found the tweet I was looking for, and it wasn't sourced from an official Star Wars source afaik. It's from Tom Menary, who is a writer, but not of anything Star Wars. Here is a link to the twitter convo I was thinking about. Pablo Hidalgo retweeted one of Mr. Menary's tweets but did not comment one way or another on the canonicity of TCW. Since that is the case, I'm wont to believe TCW is canon as indicated by Wookieepedia.

yWhtijH.png

Edited by dpick28