I'm about to run the Forsaken Bounty adventure as the starter point for our group and I am querying the amount of Profit that can be gained from the adventure (ie 19). In the RT book this would mean earning as much as a Hab Collective in one go which would put the endeavor at the very high end of the grand scale (months of in-game planning, scouting, looting, hiring, contracting etc), yet the adventure itself seems more to fit a lesser endeavor, maybe a greater.
I simply feel that this amount of profit seems huge to hand out after a single session of play and I realize that this was before the actual rule book came out but I am proposing the following PF to the different sections to try and balance it for more long term campaign play.
Salvaging the Bounty: +2
If their own vessel enters the debris cloud: -2
If the crew sucessfully scans the cloud: +1
Thoughts and tweaks on this would be great.