Being a fan of Rebels, I had to get the TIE Advanced v1 at some point or another. I'm also liking the x7 title card for the Defender and what it brings to the table, and it got me looking at a potential Imperial "aces" build...
The Inquisitor (30)
TIE Advanced Prototype (25), Juke (2), XX-23 S-thread Tracers (1), TIE/v1 (1), Twin Ion Engine Mk. II (1)
Glaive Squadron Pilot (34) x 2
TIE Defender (34), Veteran Instincts (1), TIE/x7 (-2), Twin Ion Engine Mk. II (1)
It's a pretty simple build in theory. The idea's that you get to squeeze 3 PS8 ships into a single list, with a decent amount of firepower. The Inquisitor's ability, combined with Juke and the TIE/v1 title, should make for a reliable damage-dealer, while the Defenders can swoop in and deliver a killing strike - especially if the Inquisitor can get a hit on a VIP with the Tracers, setting them up for a close-range assault. Alternatively, I could spend the two leftover points one of two ways - give the Inquisitor PTL isntead:
The Inquisitor (31)
TIE Advanced Prototype (25), Push the Limit (3), XX-23 S-thread Tracers (1), TIE/v1 (1), Twin Ion Engine Mk. II (1)
Glaive Squadron Pilot (34) x 2
TIE Defender (34), Veteran Instincts (1), TIE/x7 (-2), Twin Ion Engine Mk. II (1)
Or switch out the Glaive Squadron Pilots' VI for Juke:
The Inquisitor (30)
TIE Advanced Prototype (25), Juke (2), XX-23 S-thread Tracers (1), TIE/v1 (1), Twin Ion Engine Mk. II (1)
Glaive Squadron Pilot (35) x 2
TIE Defender (34), Juke (2), TIE/x7 (-2), Twin Ion Engine Mk. II (1)
Or drop the EPT off of the Inquisitor altogether and give PTL to the Glaives.
The Inquisitor (27)
TIE Advanced Prototype (25), TIE/v1 (1), Twin Ion Engine Mk. II (1)
Glaive Squadron Pilot (36) x 2
TIE Defender (34), Push the Limit (3), TIE/x7 (-2), Twin Ion Engine Mk. II (1)
None of these are probably competitive, but I've been bouncing around ideas for the new Defender titles - particularly the x7 one. I figured I'd put them out there anyways, see if I could get anyone's thoughts.