So my group, playing AOR, have just finished their first adventure (The Perlemian Haul, played over 2 sessions)
One of the "rewards" was General Cracken granting them use of one of the impounded ships found in cargo module on the frieghter, a YT-1300 (there was also 2 Y-Wings and a Lambda, conveinient, no?)
However, I have left the origin of the frieghter a mystery, and wish to use it to build a plot hook. Specifically I want to have the previous owners owe someone bad something big, i.e. obligation.
So my 3 part question is
A) Can I run a "group" obligation, and not assign it to a particular player
B) Can I keep it a secret, with their actiobs affecting it, and if it triggers possibly revealing it (or not, which could be fun, if not a bit sadistic "Why do we keep getting attacked by these guys)
C) how do I integrate it with Duty. Do I put it on the other end of the same table, or on a separate table and roll twice?