I had a bunch of questions, but think I managed to find the answers myself by scouring the rulebook. So instead of asking them here, I am going to post my findings and take the "correct me if i'm wrong" approach.
Clarification: "Battlefield" vs. "Battlefield Only"
"Battlefield" means that the power only takes effect if the card is in the battlefield zone
"Battlefield Only" means that the card may only be played into the battlefield, but has no bearing on whether or not the card's powers take effect if the card ends up being moved to another zone.
The same applies for the quest and kingdom zones.
Cards that cannot be targeted can still be affected by cards that do not specifically target them. For example, King Kazador can still be affected by Troll Vomit.
Since the apply damage phase is not broken down on a per unit basis, damage is applied simotaneously. This means that if 3 Dwarf Rangers in the quest zone are eliminated, a total of 2+2+2 (not 2+1+0) damage is dealt to target units or capitals (friend or foe).
Clarification: "This Zone" vs. "This Corresponding Zone"
"This Zone" refers to the zone a card is in for a single player only.
"This Corresponding Zone" refers to the same zone the card is in for all players.
Thus, your Rune Of Fortitude only hinders enemies attacking you, it does not hinder your ability to attack them in the same zone.
On Johannes Broheim, "end of each phase" includes your opponents phases as well
"After your turn begins" means "After your turn begins, but before the kingdom phase" (for example, Shrine to Taal)
When being attacked by a unit with Horrific Mutation attached, you would not want to declare anyone with only one hit point left as a defender, it would immediately die (per page 7, card anatomy key, bullet 7).
Bloodthirster. All damage cannot be cancelled while this is in play, not just that applied by the bloodthirster (see page 15, constant effects). If the Bloodthirster is the only unit left in a zone, it must sacrafice itself.