I was thinking about how to best incorporate the Interdictor and gozanti into an effective list and this is what I came up with:
+++ Wave 4 fireball (399pts) +++
++ Imperial Navy (Standard) (399pts) ++
+ Raider Corvette (59pts) +
Raider II-Class Corvette (59pts) [Ruthless Strategists (4pts), •Agent Kallus (3pts), •Impetuous (4pts)]
Interdictor(140pts) [interdictor (2pts), g-8 (8pts), Engine techs (8pts), •General Tagge (25pts), •Wulff Yularen (7pts)]
+ Squadrons (134pts) +
Aggressor Assault Fighter (16pts)
Aggressor Assault Fighter (16pts)
Firespray-31 (18pts)
Firespray-31 (18pts)
Firespray-31 (18pts)
TIE Advanced Squadron (12pts)
•Dengar (20pts)
•Major Rhymer (16pts)
+ Gozanti-Class Flotilla (66pts) +
Gozanti-Class Cruisers (31pts) [bomber Command Center (8pts)]
Gozanti-Class Cruisers (35pts) [bomber Command Center (8pts), •Suppressor (4pts)]
Created with BattleScribe (http://www.battlescribe.net)
So I have 4 activations and the basic idea is to let the Fireball due the talking while the Interdictor Valiantly...Runs away... The interdictor will spam engine techs and engineering commands to keep itself alive while useing g-8 to slow any pursuers down (might add tractor beams to)
The fireball is going to jump head long into the enemy force and I can fling impetuous into the mix to decamate any enemy squadrons that challange it. The gozantis will follow the interdictor trying to stay just close enough to give bcc buffs.and commands to rhymer and dengar
Any thoughts? I think I may drop the 2nd bcc in favor of tractor beams+ repair crews
Anyway, I'm going to playtest this on vassal so we will see how it goes