what do you guys think of the star trek miniatures?

By voltagejim, in X-Wing

I enjoy both games, X-Wing a little more at the moment. I feel they play different enough, especially when it comes to fleet building. Attack wing is great as a casual game, and easily allows multi-player and cooperative play.

I don't mind the scale of the ships and the models, for the most part, are of good quality (took like 5/6 releases to finally get a correct D7) . Thave decent details, but the paint leaves much to be desired.

I also only play faction pure, and will never consider playing in an OP event.

As for a game with the feel of Star Trek, Ascendancy looks intriguing.

See Attack Wing is Duplo compared to the Starfleet Battles I used to play. It had shield allocations, boarding, jamming, power management.

I always thought that if STAW had merged Starfleet Battles with the Attack Flight movement system this would have turned out to be an incedible game. But, I suppose that would have required additional licensing.

Question: What do you guys think of the Star Trek miniatures?

Answer: I don't.

No-one plays Starfleet Battles.

You experience it.

Like Homework.

Its something you do to occupy time.

because Occupy time, it does.

...

and I only say that as an almost-20-year vet of it... >.>

Your words ring true. Especially if your group was stupid enough to field wolf 359 level of ships. The horror...

Thematically, the game also fails; in the shows/movies, it took fleets to successfully engage a single Borg Cube. In Attack Wing, when they put out the full version of a Cube, complete with Locutus, if you went after it with three ships of roughly equal point value, the Borg were doomed. I tested this; three Klingon ships not only destroyed the Borg Cube, but they only took shield damage, and that was playing faction pure without any of the overpowered prize ships/upgrades.

Yeah that bugged me. Borg cubes or even spheres wrecked any and all Federation/Klingon/Romulan ship without even trying until the most recent stories, starting with Voyager, where we actually started finding a weakness and exploiting it. Even then, it was NOT a favorable battle unless you either tricked them (Janeway) or still had 4-6 ships specifically geared and prepared to fight them.

Borg should have been an event thing not a playable race. A to scale borg cube with the current Enterprise-D would still be effin' huge.\

This is the only thing i will give Startrek Online flak for, the borg are a little weak. Still the best startrek game ive seen though, video or otherwise. Kinda feel like Startrek would be a great coop boardgame though...

On topic: someone jokingly asked whether you can field micro machine miniatures in tourneys. In Atrack Wing, you could probably field micro machines and your fleet would look better.

That's what a battle with the Borg should look like

Edited by Tyres Kem

Well, not quite to that degree since that was one of the earlier encounters with the borg, but basically yea. One nonborg ship unless its the Undine should never pose a threat to a cube.

Borg should have been an event thing not a playable race. A to scale borg cube with the current Enterprise-D would still be effin' huge.\

I saw an announcement for a new STAW borg cube that sounded like it was going to be just that. The cube (which was one of the giant ones, 9" a side?) looked like it was going to run on automatic and the goal of the players was to simply manage to destroy the thing.

I love Star Trek. Next Gen and Deep Space 9 are two of my favorite series.

That said, Star Trek Attack Wing is one of the worst games I've ever played. I've heard WizKids horror stories before (usually from HeroClix players), but my goodness. Miniatures were low quality, components were low quality, there were often errors and misprints in packs (e.g. one of the early Romulan ships came with Cloaked Mines but no minefield token to use it with), the game was incredibly imbalanced to the point of being unplayable in any fun way (there were builds after just a few months that could roll 10-Die attacks with Target Lock + Focus and builds that could cancel an entire attack every single turn in a game where most builds have 2-3 ships at most. Pre-Errata, one card allowed for making attacks with a literally infinite number of red dice (well, capped only by the number of Tactical Stations you owned). Many of the cards were poorly and inconsistently written to the point that ambiguities kept the cards from being playable without an argument. The FAQ originally was, and I'm not exaggerating, a Forum Post on BGG that was over 100 pages long and not sorted or organized. Prizes and blind-buy random packs added lots of cards to the mix, sometimes power cards, that were not widely available or acceptable and would cost extreme amounts on the secondary market.

Literally one of the worst games I've ever tried to play, and I love Flight Path and Star Trek. Embarrassing that in the Golden Age of boardgaming such a crappy cash grab product could exist for such a beloved sci-fi universe.

On topic: someone jokingly asked whether you can field micro machine miniatures in tourneys. In Atrack Wing, you could probably field micro machines and your fleet would look better.

That's exactly what I did. I still have a bunch of the Star Trek Micro Machines from the nineties, and when STAW came out, I just replaced the minis with the Micromachines as much as possible.

And yes, they look a lot better. Its nice having a TOS enterprise that's the same size as the Klingon D7.

ETA: I should point out that the mini quality is not ALL bad. When my FLGS put them on clearance, I went ahead and got a Species 8472 bioship. It is far better than any of the other STAW ships I've seen. So at least one wasn't too bad.

Edited by Gullwind

Also, Star Trek is dumb

First, don't start that nerd war.

Second, by Star Trek, do you mean STAR TREK or JJ Trek, huge difference.

And third, Babylon 5 is the best.

But really we are all fans of spaceships here (or at least Sci-Fi) can't we all just get along and support what little Sci-Fi media we get.

Babylon 5 was my favorite Star Trek series.

Have to admit, Babylon5 was awesome. Problem is, its one of those plot stories rather than universe series. Cant really expand upon it without either ignoring **** near all of the series or causing some weird "wait...what?" reaction from everyone *cough Rangers cough*

I kinda feel Star Wars is that way, though it isnt terrible persay. Kinda wish they'd focus more on the old republic since thats not locked on the Trilogy events.

If you take a look at Stelaris the choices for propulsion drives are Star Trek (warp) Star Wars (Hyperspace jump lanes) and Babalon 5 (Wormhole) (14:00)

Okay that video sums it up... I even repainted and about 20 ships in went, Okay screw this..

Edited by ozmodon

Babylon 5 is considered wormhole? i never got that vibe, though i guess thats accurate since theyre creating a portal rather than enveloping a ship in a field.

And i have Stellaris, amazing game if you like empire builders. Got like 17 hours on the same savefile with max size/stars lol

propulsion drives are Star Trek (warp) Star Wars (Hyperspace jump lanes) and Babalon 5 (Wormhole)

Meanwhile, recent SW stuff has ships altering course in hyperspace, undocking from a mother ship and (if I am remembering correctly) detecting stuff while in hyperspace.

B5 FTL has always been basically the same as SW hyperspace, the ship transitions to somewhere else with little interaction with the space it travels through. Just in B5 smaller ships need help making the transition.

Edited by Forgottenlore

i actually havnt seen the "new" startrek movies, any of them. Partly because just from the trailers i can see theyre changing a lot of stuff, its not Leonard Nimoy as Spock (rip good sir..), and im one of those people that 9/10 of the time HATE REMAKES. Same reason i cant enjoy the Amazing Spiderman movies, they already made spiderman origin movies so just that aspect alone bugs me to hell and back.

But, changing direction mid-warp and making warp sound more like hyperspace? wat? majority of the tvshows/movies were spent in warpspeed and they knew exactly wth was going on, they were just laughably slow compared to Starwars' Hyperspace since they could still see whats going on and drop out of warp on a dime to change directions. Thats one of those details that would just rub me wrong for no real reason :P

its not Leonard Nimoy as Spock (rip good sir..),

Yeah, about that...

its not Leonard Nimoy as Spock (rip good sir..),

Yeah, about that...

No shhh don't destroy his illusions, I have suffered the pain of watching those travesties and wish it upon no one.

F*** you jj, from hell's heart, I stab at thee! For hates sake, I spit my last breath at thee!

That's messed up!

I actually found myself feeling sorry for Hitler.

That is really messed up.

:lol:

That's messed up!

I actually found myself feeling sorry for Hitler.

That is really messed up.

:lol:

Hitler was right though...it's not battletech if it's not on a hex map, it's alpha strike.

Back on topic. After playing X-wing for years I recently started collecting and playing Star Trek attack wing as well.

some of the minis are NOT as detailed however the newer ones are pretty good. Not as good as the X-wing ones but that is due to the Scale differences mainly.QC is also not as good with STAW however their Custmer service is pretty good about on par with FFG IMHO. I like the many different ship combos and factions that are available in STAW. and yes you can mix in match factions if you play that way. however many tournaments do not allow that or do two Ops where one is faction "Pure". The game plays very similar to X-wing. I like the various OPS that come out as it makes game play different and unique every time you play. unlike X-wing which is always X team vs Y team. Also when you play a STAW Op you buy a "Blind" ship in an unmarked Box that you then have to add to you fleet which makes things interesting AND you get a new ship every time you play. Also the prizes for various Ops are usually new ships and resource cards. I find that also waaaay more interesting and useful than the usual 7 or 8th plastic range ruler! or 9 recon spec card!! or coin!! lol As for game play yes the mechanics do favor X-wing better rather than captal ship combat however then myriad of different captain/crew/tec/weapon/factions/movement templates keeps it interesting. Just my 3.5 cents... Also just have to say the Borg Giant Cub and DS-9 space station are really cool looking.. Also along those lines the Scale of attack wing is waaaay off but that is a concession due to the many different ships that are in the game. Its a fun game on par with X-wing in my opinion as far as pure fun goes. but both are fun for different reasons.

BABYLON 5 was cool too.

Battlestar Galactica (original)

Buck Rogers (Erin Grey was my first crush)

Space Above and Beyond

Star Trek

Star Trek Next Generation

Star Trek Deep Space Nine (the best IMO)

Star Trek Voyager

Thunderbirds

Captain Scarlet (best of the puppets)

and

Star Wars

How I miss cool TV. Such a glorious sci-fi youth.

How can you forget Stargate SG-1?

The problem with the Star Trek game, is that all of the really good ships are obtained by winning tourneys, or "special" edition ships at conventions. So new players are essentially cattle being led to the slaughter.

BABYLON 5 was cool too.

Battlestar Galactica (original)

Buck Rogers (Erin Grey was my first crush)

Space Above and Beyond

Star Trek

Star Trek Next Generation

Star Trek Deep Space Nine (the best IMO)

Star Trek Voyager

Thunderbirds

Captain Scarlet (best of the puppets)

and

Star Wars

How I miss cool TV. Such a glorious sci-fi youth.

How can you forget Stargate SG-1?

Didn't

Wasn't a fan