Looking for input on a Madine list

By Lochlan, in Star Wars: Armada Fleet Builds

MadineC80s

Faction: Rebel Alliance

Points: 399/400

Commander: General Madine

Assault Objective: Advanced Gunnery

Defense Objective: Contested Outpost

Navigation Objective: Superior Positions

[ flagship ] MC80 Command Cruiser (106 points)

- General Madine ( 30 points)

- Engine Techs ( 8 points)

- Electronic Countermeasures ( 7 points)

MC80 Command Cruiser (106 points)

- Engine Techs ( 8 points)

- Electronic Countermeasures ( 7 points)

GR-75 Combat Retrofits (24 points)

- Quantum Storm ( 1 points)

- Slicer Tools ( 7 points)

GR-75 Combat Retrofits (24 points)

- Slicer Tools ( 7 points)

4 YT-2400s ( 64 points)

The idea was to use ships who want to use navigation orders anyway, to try to get the most out of Madine's ability. However my concern is that the list doesn't have enough firepower. Double arcing should be much easier for the MC80s than it usually is, but they have to be fairly close to take full advantage of their firepower. Might it be worth it to drop a 2400 to upgrade them to Assaults? I'm also not 100% set on taking the combat refit GR75s instead of the transports.

Yeah, i'd drop the Combat refit to a transport. Its real weapon is the slicer tools, so the extra six points for a couple of blue dice it shouldn't need aint worth it.

I suppose that would let me put XI7s on the MC80s, or I could just go for a 13 point bid. Or I could upgrade one of the 2400s to Dash. Hmm.

I'm also thinking that this list will probably be better suited for the Liberty-Class once we see more info on those, since they will likely be cheaper—possibly by a decent amount.