So my group has been playing the various versions of Star Wars for several years now, with no real clear historical context. So once FFG came out with their take, I decided to definitively write the history of the group. Now a thing to note about the campaign, is, it's not a traditional campaign. 3 GMs running one of the systems, 4 players per group, which can be run in any sort of combination. FaD only, EoE only, AoR only, AoR+EoE, EoE+FaD, 2 players from each system, etc., and on rare occasions, all three systems at once with all 12 players.
Now, one of the players has a Wookiee Life Debt to another player (part of the character's rough background). Now since the erratic nature of how we're running the game, and PCs being NPCs at times, I'm wondering if I should leave the Life Debt as a purely RP thing or give it a mechanical aspect as an Obligation Debt. Leaving it as a purely RP thing, takes the stress off the GM, but putting a mechanical aspect (Obligation) on the Life Debt, can give it some weight and can make the character act. What are your thoughts?
Edited by Talley Darkstar