Feeback KATH!

By Xavi17, in X-Wing Squad Lists

Been having success with these 2 builds.

VERSION 1 (100pts)

Kath Scarlet (Scum) — Firespray-31 38
Veteran Instincts 1
Dengar 3
Engine Upgrade 4
Ship Total: 46

Binayre Pirate — Z-95 Headhunter 12
Feedback Array 2
Ship Total: 14

Binayre Pirate — Z-95 Headhunter 12
Feedback Array 2
Ship Total: 14

Syndicate Thug — Y-Wing 18
Twin Laser Turret 6
R4 Agromech 2
Ship Total: 26

VERSION 2 (98 pts)

Kath Scarlet (Scum) — Firespray-31 38
Veteran Instincts 1
Dengar 3
Glitterstim 2
Engine Upgrade 4
Ship Total: 48

Binayre Pirate — Z-95 Headhunter 12
Ship Total: 12

Binayre Pirate — Z-95 Headhunter 12
Ship Total: 12

Syndicate Thug — Y-Wing 18
Twin Laser Turret 6
R4 Agromech 2
Ship Total: 26

Having an event this saturday. Been play testing both these builds and im having good results. Having the boost + dengar + range one being 5 dice out of the rear arc, which i have no problem positioning for.

my current struggle is between the 2 builds. The feedback arrays are nice when clumping up and blocking ACEs. Any input is greatly appreciated!

I'd go with the feedback array list. Especially against Imperial Aces who HATE having to just take damage with no chance of an evade.

yeah one of the things that pains me is that kath does not get to move last with the 100pts bid.

I'd do a combination of the two.

Keep the feedbacks and stim, drop the agromech.