I've been toying around with a list idea for scum but may actually also work similarly for Rebels, basically its:
Z-95 - Binayre Pirate
Dead man switch
[14]
Y-Wing - Kavil
TLT
Crackshot
[31]
Y-Wing - Syndicate thug x 2
Autoblaster
Proton torpedoes
Extra munitions
Guidance chips
[26]
The idea is that Kavil will fly between the 2 thugs, who will fire off the proton torps in the first few turns with the z-95 trying to block. Then if they anything tries to close within range 1 of Kavil to get within the TLT range, they will also be within 1 of the autoblasters on the y-wings. I'm hoping that with a 4 shot TLT when out of arc, Kavil will be pretty consistent at doing damage. Do you think this will work?
The list also only comes out at 97 points so what would you spend the 3 extra on? I was thinking potentially of unhinged astromechs for the y-wings, but then there is also the option to do something different with Kavils EPT.
Any thoughts appreciated. Cheers