Is there a printable quick reference sheet for Vassal shortcuts?

By Jarval, in X-Wing

Title pretty much says it all really. :) I'm just getting started with Vassal (two games to date), and I'm cottoning on to the fact that the keyboard shortcuts are likely to really speed up my game experience. A bit of searching around hasn't thrown up a reference sheet for all of the shortcuts, although I suspect I'm just looking in the wrong place...

I'll second that there is a need... The learning curve isn't all that friendly and I just don't have time to learn it by trial and error.

I'll second that there is a need... The learning curve isn't all that friendly and I just don't have time to learn it by trial and error.

Really? While it certainly looks intimidating, it is much faster than most people anticipate (short keys or not). I've taught several people to play the game and it's really taken just one play through for each and every one of them commented on how much easier it was than they thought it would be.

There's a page you can pull up that has all the maneuver dial hot keys as well as the different actions etc. If your screen is big enough you can even just have it off to the side to look at when playing

There's a page you can pull up that has all the maneuver dial hot keys as well as the different actions etc. If your screen is big enough you can even just have it off to the side to look at when playing

I'm playing on a laptop, so screen real estate is a premium. :)

It's under the "How To and Shortcuts" --> Movement Shortcuts. There's also dice, collision etc

Essential Guide for playing X-Wing TMG on PC

Step 1. Log on to Steam

Step 2. Purchase and Install Tabletop Simulator

Step 3. Enjoy the next best thing to playing in person

I just made a screen capture of the movement and key shortcuts pages. Print them out at full size and it works very very well.

If you are on Windows 7 or later, you can use the Snipping Tool and select your boundary. If you are on a Mac, use Command+Shift+4 to do the same thing.

I put this one together.
It's not complete, but it has most things on there:

26658536303_2e3c172d1d_b.jpg

That's awesome thanks DrewBacca!

I put this one together.

It's not complete, but it has most things on there:

Awesome, thanks! :)

I'll second that there is a need... The learning curve isn't all that friendly and I just don't have time to learn it by trial and error.

Really? While it certainly looks intimidating, it is much faster than most people anticipate (short keys or not). I've taught several people to play the game and it's really taken just one play through for each and every one of them commented on how much easier it was than they thought it would be.

I think the key words there were that "you taught" people to play. I've considered taking my laptop with me on an x-wing night and seeing of there was a vassal player present to teach me. Being taught is quite a bit different from learning on your own. The problem is it's just so different from anything I've used before - thus the learning curve. Time is a huge consideration of course - if you've got hours to throw at it by yourself I'm sure it can be picked up easily.

I'll second that there is a need... The learning curve isn't all that friendly and I just don't have time to learn it by trial and error.

Really? While it certainly looks intimidating, it is much faster than most people anticipate (short keys or not). I've taught several people to play the game and it's really taken just one play through for each and every one of them commented on how much easier it was than they thought it would be.

I think the key words there were that "you taught" people to play. I've considered taking my laptop with me on an x-wing night and seeing of there was a vassal player present to teach me. Being taught is quite a bit different from learning on your own. The problem is it's just so different from anything I've used before - thus the learning curve. Time is a huge consideration of course - if you've got hours to throw at it by yourself I'm sure it can be picked up easily.

It is a lot simpler than it seems actually. I used an app to automate ai ships and played through one solo match on my own and was good to go. A lot of the combinations are pretty intuitive and people you play against tend to be helpful, especially if you let then know you are new to it. Definitely worth it though, allows me to play much more than I would be able to otherwise.

I put this one together.

It's not complete, but it has most things on there:

26658536303_2e3c172d1d_b.jpg

Good reference. Mind if I link it in my guide? http://s93768914.onlinehome.us/xwing/

I have 2 suggestions though;

1) Regroup the movement shortcuts by types of headings + speed, not solely by speed. The logic behind the choice of shortcuts is hard to pick up at a glance the way you've done it. IE:

Forwards:

1 Shift-1

2 Shift-2

3 Shift-3

etc

Left Banks:

1 Ctrl-1

2 Ctrl-2

3 Ctrl-3

etc

2) You're missing the undock procedure that allows you to check the bearing of a ship, with ALT-B (will broadcast a verbose orientation for your carrier ship which you can match with another ALT-B from your undocking ship). CTRL-U allows you to 180-in-place any small or large ship, which helps in general during setup, during a crash while k-turning or during undocking.

Edited by Mu0n

I put this one together.

It's not complete, but it has most things on there:

26658536303_2e3c172d1d_b.jpg

Good reference. Mind if I link it in my guide? http://s93768914.onlinehome.us/xwing/

I have 2 suggestions though;

1) Regroup the movement shortcuts by types of headings + speed, not solely by speed. The logic behind the choice of shortcuts is hard to pick up at a glance the way you've done it. IE:

Forwards:

1 Shift-1

2 Shift-2

3 Shift-3

etc

Left Banks:

1 Ctrl-1

2 Ctrl-2

3 Ctrl-3

etc

2) You're missing the undock procedure that allows you to check the bearing of a ship, with ALT-B (will broadcast a verbose orientation for your carrier ship which you can match with another ALT-B from your undocking ship). CTRL-U allows you to 180-in-place any small or large ship, which helps in general during setup, during a crash while k-turning or during undocking.

Cool, thanks for the suggestion. I'll try to add the undocking, and the new format as soon as I can. Definitely want it to be very "at a glance" user friendly.

CTRL-V for back arc

CTRL-N for YV-666 180 aux arc