When all we had to play skirmish with was the core box, there were only three cards - one skirmish upgrade and two command cards - that directly affected victory point totals, rather than helping you win either by defeating figures or completing objectives.
When the Bespin wave (specifically the Lando ally pack) hits stores tomorrow, we will reach double-digits for cards that directly fiddle with the win condition:
- First Strike
- Celebration
- Price on Their Heads
- Merciless
- Of No Importance
- On a Diplomatic Mission
- Dangerous Bargains
- I Can Feel It
- Smuggler's Run
- Black Market Prices
To what extent do you use these cards? I know On a Diplomatic Mission gets played a lot, although not strictly for its VP ability, and I Can Feel It kind of falls into the same camp.
Does anyone run Price on Their Heads, Celebration, or Merciless in a hunter list, either trying to rush VPs or strain out a command deck for some late Merciless VPs? Has anyone made good use of Smuggler's Run?
