Doing my pre-planning for Shades on Twilight and I'm wanting to run something past other GMs.
At the start they get kitted out via the Navy. However I'm wanting to have stats for spacesuits/armour they will get.
Here are the options I see (options the players will be presented with):-
- Players can get a standard void suit which provides no armour or penalties but they can wear their own armour underneath it (carapace though may be a problem). If they get shot though it gets holed and requires repair.
- Players can have the heavy duty void suit if they want p165 IH (which is heavier with penalties). However they can't wear any other armour but when shot if the shot does not penetrate it does not damage the suit, if it does penetrate they can deal with small holes in the suit easily
- Finally a couple of guardsmen in the group may be offer some light Powered armour on loan for the mission
How did other GMs handle it and how did they handle void suits and PC armour?
(though I would suggest that Acolytes get access to military grade power supplies here... if they ask for it.)