Looking at Xizor (or Starvipers in general)

By shaner, in X-Wing

I haven't used Xizor in the latest meta, but I did well with him and 5 Z-95's before. I'm sure it's different with U-boats, though. Too bad they are the same PS 3 as the U-boats or you could go with a bumped up swarm. Even then...maybe it's worth it? They will still get to shoot and can help take down a U-boat. If you can get it so that all the U-boats can't focus on Xizor in the first turn, then you might be alright.

As for how to deal with Soontir Fel, I always gave Xizor the 2 pt Flechette Torpedo. Hitting him for the double stress will usually be enough to set things up for next turn.

one last thing to illustrate about Xizor: he doesn't give a ****

most powerful aces with a mini-swarm are employed as flankers, because getting them stuck in front of the enemy is generally a recipe for disaster. Not Xizor, though!

12377837_10156614050075142_3693115595859

Xizor leads from the front like a boss!

note Zuckuss, though. Zuckuss has to flank, because he's a tank cannon on a paper-mache chasis. Dude took two unmodified shots all game; no shields. Not Xizor!

torpscouts have made it far less attractive to play Xizor, though. Note, it's not because of Xizor himself as he takes hits about as well as every other focus + (better than) evade + thrusters ace but his entourage just gets slaughtered

there is, however,

Torp Scout 1 [30]

*Deadeye (1)

*Overclocked r4 (1)

*Plasmas (3)

*chips (0)

Torp Scout 2 [33]

*Deadeye (1)

*r4 aggro (2)

*Plasmas (3)

*Extras (2)

*chips (0)

Xizor [37]

*Veteran Instincts (1)

*Virago (1)

*Fire Control System (2)

*Thrusters (2)

Edited by ficklegreendice

one last thing to illustrate about Xizor: he doesn't give a ****

most powerful aces with a mini-swarm are employed as flankers, because getting them stuck in front of the enemy is generally a recipe for disaster. Not Xizor, though!

12377837_10156614050075142_3693115595859

Xizor leads from the front like a boss!

note Zuckuss, though. Zuckuss has to flank, because he's a tank cannon on a paper-mache chasis. Dude took two unmodified shots all game; no shields. Not Xizor!

torpscouts have made it far less attractive to play Xizor, though. Note, it's not because of Xizor himself as he takes hits about as well as every other focus + (better than) evade + thrusters ace but his entourage just gets slaughtered

there is, however,

Torp Scout 1 [30]

*Deadeye (1)

*Overclocked r4 (1)

*Plasmas (3)

*chips (0)

Torp Scout 2 [33]

*Deadeye (1)

*r4 aggro (2)

*Plasmas (3)

*Extras (2)

*chips (0)

Xizor [37]

*Veteran Instincts (1)

*Virago (1)

*Fire Control System (2)

*Thrusters (2)

I will have to try this. I've been on a Bro-Bot kick for a while, but I have always had a soft spot for the Vipers. I have one more tournament coming up and then I will be trying out some Viper lists.

Haven't hashed much out yet but:

Xizor and the Party Bus

Xizor: VI, Virago, FCS, ID, AT

Trandoshan Slaver: Bossk, Gunner, Zuckuss, ID

Binayre Pirate

Binayre Pirate

Any time Xizor and a YV-666 make it on a list together, you are legally obliged to call the list "Prince Joffrey and the Hound".

My Xizor and 5 Z-95's were called "Prince and the New Power Generation". :D

I like guri with advanced sensors, and attanni mind link flying with palob plus one other, was quite fun to play

You could run that kitted out Xizor with 1 ABT Thug w/ R4 Argo on one side of the board and a kitted out LW Guri on the other side of the board :)

Really double down on the StarViper love...

I took Xizor, Guri and a bumpmaster to my last store tournament, went 3-2 and lost two bloody close games.

Xizor got the standard loadout, Guri got predator and ATs (beast!) and the bump got a minimal kit - adaptability, apl & intel agent I believe.

Guri was the star of the list, she hits so **** hard (boost into r1, focus and reroll), and a focus when bumped is often a life-saver too.

Having said all that, I won't be taking them to Yavin Open :D

Adv. Sensors Guri with Predator, Dampeners, and AT eats generic ships alive. She is impossible to block, and is the best knife fighter around. Boosting into a sloop is a beautiful move, as is the adv sensors barrel roll, then 1 turn to keep ships close and in arc. She pairs well with VI Boba Fett kitted out to kill aces, between the two of them, most opponents can be dealt with.

List plz! =P

There are two (in my opinion) vipers that work.

First is a maxed out guri

Guri

Predator

Sensor jammer

Autothrusters

Your illicit of choice

This guri can knife fight, tank damage, and deal with turrets. Biggest issue if gonna be focused fire that has focus tokens.

The second option, and my personal favorite, is 2 generic PS 1 vipers for 50 points even. Leaves room for scums scariest monsters, and if you ignore the lowly vipers they will eat you alive.

#COBRASQUAD

I run Boba Guri quite often. Went 4-1 at a store champ before W8 came out.

Boba w/ Title, VI, Engine, ID, Ion Cannon, Gunner, Seismic, EM

Guri w/ Predator, AT, Virago, Sensor Jammer, Hotshot (take Cloak now)

I've also used Xizor Ndru Swarm to varying success, mostly because I have almost no experience playing the bump game (named pilots 95% of the time).

Xizor w/ VI, AT, Virago, Adv Sensors, ID

Ndru w/ Cluster OR Concussion, VI, Glitter, Chips

3x Binayre Pirates.

Leave N'dru trailing NOT as an alpha strike. His PS 9 and rolling up behind the Xizor furball makes most people very nervous, generics AND aces.

Edited by CaptHalbarad

Dirty Deeds

Guri-

AM

Virago

SJ

CD

AT

J5K x2

AM

Intel Agent

APL

I just don't understand why some think the Starviper is over cost. I personally love the base PS1 Starviper. Add Autothrusters and they are hard to predict, can block, and hit hard. I like to fly two of them with a loaded Kath.

The down side of the Starviper is lack of EPT on genetics, and the added expense of the named pilots who can equip the title. If all starviper could equip a system, you'd see them all over the place. The dice can make or break the ship.

one last thing to illustrate about Xizor: he doesn't give a ****

most powerful aces with a mini-swarm are employed as flankers, because getting them stuck in front of the enemy is generally a recipe for disaster. Not Xizor, though!

12377837_10156614050075142_3693115595859

Xizor leads from the front like a boss!

note Zuckuss, though. Zuckuss has to flank, because he's a tank cannon on a paper-mache chasis. Dude took two unmodified shots all game; no shields. Not Xizor!

torpscouts have made it far less attractive to play Xizor, though. Note, it's not because of Xizor himself as he takes hits about as well as every other focus + (better than) evade + thrusters ace but his entourage just gets slaughtered

there is, however,

Torp Scout 1 [30]

*Deadeye (1)

*Overclocked r4 (1)

*Plasmas (3)

*chips (0)

Torp Scout 2 [33]

*Deadeye (1)

*r4 aggro (2)

*Plasmas (3)

*Extras (2)

*chips (0)

Xizor [37]

*Veteran Instincts (1)

*Virago (1)

*Fire Control System (2)

*Thrusters (2)

I will have to try this. I've been on a Bro-Bot kick for a while, but I have always had a soft spot for the Vipers. I have one more tournament coming up and then I will be trying out some Viper lists.

Haven't hashed much out yet but:

Xizor and the Party Bus

Xizor: VI, Virago, FCS, ID, AT

Trandoshan Slaver: Bossk, Gunner, Zuckuss, ID

Binayre Pirate

Binayre Pirate

or maybe something like this...

Prince Xizor (31)
Veteran Instincts (1)
Fire-Control System (2)
Autothrusters (2)
Virago (1)
Trandoshan Slaver (29)
Dengar (3)
4-LOM (1)
Zuckuss (1)
Feedback Array (2)
Syndicate Thug (18)
Twin Laser Turret (6)
R5-P8 (3)

I just don't understand why some think the Starviper is over cost. I personally love the base PS1 Starviper. Add Autothrusters and they are hard to predict, can block, and hit hard. I like to fly two of them with a loaded Kath.

The down side of the Starviper is lack of EPT on genetics, and the added expense of the named pilots who can equip the title. If all starviper could equip a system, you'd see them all over the place. The dice can make

or break the ship.

27 points on a PS1 is really hard to stomach and the ship still isn't that survivable. Dial's good but not green enough for PtL. Guri is probably the best one but her PS is low and tricking her out right makes her cost like Corran Horn and the viper really isn't that good. Still, scum lacks a particularly good reposition ace, the closest one being a 56 point super dengar.

I stand by Lone Wolf/Sensor Jammer/AT Guri being excellent, and similar in durability to Soontir - but costing 5 or so points more for lower PS and a worse dial.

StarVipers could stand some more goodies, gimme my scum aces!

If they were to release a new title to fix it, I would like to see it basically be the Virago title but a lot better and one point more. SO basically make all your turns green and have a system.

What I think people have a hard time with for the Starviper is that they are used to good ships getting PTL...and the Starviper is bad with PTL. That doesn't mean it's a bad ship, but it's flown differently than what you are used to. So, people just think it's bad because they try throwing on default PTL and it doesn't work well.

I also agree with Fickle and what he said about Xizor not being an arc dodger. Most high PS ships you expect to dodge firing arcs with and without PTL, it's hard to do that. You don't really want to do that with Xizor. He's a knife fighter in the thick of it. He's got the 1 sharp turn, Barrel Roll, and Boost for maneuverability, but it's not necessary to do two a turn. He's got the FCS for the dice modification. You just need to get people in firing arc and he's good.

Guri doesn't want to be shot at, but with her free Focus ability, you can use your one action for movement. Get her within R1 and she's got the free Focus. Use either Lone Wolf or Sensor Jammer (or both) for her and she can be defensive, as well. She doesn't need PTL.

It's not that it's bad with PTL, it's that it's a huge amount more expensive to get an equivalently good ship to PTL interceptors which are roughly the sort of role it was apparently intended to fill.

The better analogue though is probably Vader rather than Soontir, but even Vader (or Poe for that matter) doesn't weigh in over 40 points.

It's not that it's bad with PTL, it's that it's a huge amount more expensive to get an equivalently good ship to PTL interceptors which are roughly the sort of role it was apparently intended to fill.

The better analogue though is probably Vader rather than Soontir, but even Vader (or Poe for that matter) doesn't weigh in over 40 points.

If you can build a good list with it, though, then what's the issue? Who cares if it is more expensive than ships of other factions that are not options? I think one needs to look at how it fits into a S&V list and if it works.

That it's a bit too dear and a bit too squishy. You can build an OK list with Dengar and a StarViper, but you tend to end up overloading Dengar or overloading the StarViper when the Viper being a few points cheaper could probably save you enough points for a blocker z. WHich would make for a much better list, potentially.

Doh....had it wrong....
Edited by heychadwick

It's not that it's bad with PTL

I'd disagree with that, to be honest. No matter what other toys you give it I think you're completely neutering the StarViper's strengths with that upgrade.

Without a hard green its PTLing suffers, but it suffers much more because of the low pilot skills. Even now that Scouts have driven down the highest extremes of PS, there's still a lot of arcdodging at PS8, so if you want to PTL with an StarViper you're only going to be arcdodging PS7- (or 5- with Guri).

My suspicion for a StarViper fix is that they will get a special title or system slot that lets them change any bank into a straight or same-direction turn of the same speed after revealing their dial, effectively giving them built in post-dial manouevrability and green hard turns, and making them into the Scum Interceptor they should be.

Plus a pilot of PS at least 8. Ideally Talonbane StarCobra.

Edited by thespaceinvader

the starviper does not need PTL pure and simple

abandon any notion of it being a traditional arc-dodger; it isn't

it's the lovechild of an interceptor and b-wing, a very flexible superiority fighter. It is not and never will be a pure interceptor

problem is the generics are wildly overpriced, but they did hit the design right with xizor. He can arc-dodge if you fly well, but mainly you'll just use action efficient via FCS and then his incredible ability to not have to arcdodge in the first place because no one will want to shoot at him anyway

it makes him less flightly than fel (aint we all?) but it also means he's not screwed when he bumps or segnors. And yes, you should segnors with Xizor; **** is sexy

Edited by ficklegreendice