A question arose from building my GM cheat sheets. The cost to move from close to medium is 1, medium to long is 2, long to extreme is 3. Since Range is relative, what are the costs from the following:
Close - Medium - Long - Extreme
- Last turn you moved from close to long (cost of 3). What does it cost to move to 'extreme' this turn? In other words, is extreme now medium to you, while it remains extreme for the rest of your group? That would seem to make the most sense, otherwise you would have to break-up the extreme band just for your newly placed character...
- I assume that shooting back towards the group you initially moved away from is now at long range...
- and that everything that was in the original long range band is now considered close range for you...
- therefore suggesting it costs 1 manoeuver to move from your new location to extreme...
- which therefore suggests moving from close to extreme costs 3 and not 6.
I don't have my books with me, but it seems to me that the range of weapons might give us insight into the rough dimensions of the bands. E.g pistols are only good at close range, and therefore give us an idea as to what makes the most sense.
OR is it that range bands look like this (hopefully this picture makes sense):
[close] - [medium] - [ Long ] - [ extreme ]