Wave 4 Upgrades: Half-Baked WAGs and Shameless Predictions

By Ardaedhel, in Star Wars: Armada

1 front 1 rear = speed 3 drive by nebs when the time comes.

Think about it, you slow roll for as long as you can then nav token to get out of the front arc of the ISD. You then can show your rear and hit him with 3 dice comfortably whilst you repair...or whatever.

Now Imagine a wolf pack of nebs with GR75's with the activation advantage or slicer tools.

I know people wanna focus on what does 1 card do to 1 ship, I'm starting to look at combinations now.

I think its mostly because Slaved Turrets has the opportunity cost of completely removing your Second "attack" and your Turbolaser Slot...

.. and even then, it sees play for/againgst TRCs, which have the Opportunity cost of your Single Evade on a Neb-B and your Turbolaser Slot...

Neither are a perfect solution.

But a flat +1 Dice to the front, with the only opportunity cost being the Turbolaser Slot...

Its like a best-of-both-Worlds Compromise.

Or, at the very least, a viable compromise given opportunity costs.

Bingo

I'd roll it like this:

Turn 1 get a nav token - speed 2 for start

Turn 2 Hit ISD with CF for five dice

Turn 3 repair + nav token = speed 3 (assuming you survived the ISD)

Turn 4 whilst ISD is turning around/engaged with supporting ships smack with rear arc

I may not have it exactly right, but that is the rough plan...wanna see how Crix rolls into this or Cracken

I would run that tactic with either a bunch of Nebs, or a pair of nebs with a decked out Liberty. The idea here is to make the ISD guy focus on the big scary mon cal with five shields.

I was reading General Cracken and had a thought. . . Why would they need to specify small and medium ships only? With the theory that wave 4 and 3 where made in tandem (something that is very possible), I think that a speed 3 liberty is probable

I was reading General Cracken and had a thought. . . Why would they need to specify small and medium ships only? With the theory that wave 4 and 3 where made in tandem (something that is very possible), I think that a speed 3 liberty is probable

We all ready have the isd so large ships can clearly br speed 3 but since I cannot see them putting out a speed 3 large ship that could take engine techs. A speed 4 mc80 with 2 braces would be nearly impossible to kill lol.

I was reading General Cracken and had a thought. . . Why would they need to specify small and medium ships only? With the theory that wave 4 and 3 where made in tandem (something that is very possible), I think that a speed 3 liberty is probable

I think it's just future proofing.

We all ready have the isd so large ships can clearly br speed 3 but since I cannot see them putting out a speed 3 large ship that could take engine techs. A speed 4 mc80 with 2 braces would be nearly impossible to kill lol.

No other wouldn't. Weak side shields. Your Clonisher would love eating that.

I was reading General Cracken and had a thought. . . Why would they need to specify small and medium ships only? With the theory that wave 4 and 3 where made in tandem (something that is very possible), I think that a speed 3 liberty is probable

I think it's just future proofing.

We all ready have the isd so large ships can clearly br speed 3 but since I cannot see them putting out a speed 3 large ship that could take engine techs. A speed 4 mc80 with 2 braces would be nearly impossible to kill lol.

No other wouldn't. Weak side shields. Your Clonisher would love eating that.

Those double braces are like a hard counter to clonisher

I was reading General Cracken and had a thought. . . Why would they need to specify small and medium ships only? With the theory that wave 4 and 3 where made in tandem (something that is very possible), I think that a speed 3 liberty is probable

I think it's just future proofing.

We all ready have the isd so large ships can clearly br speed 3 but since I cannot see them putting out a speed 3 large ship that could take engine techs. A speed 4 mc80 with 2 braces would be nearly impossible to kill lol.

No other wouldn't. Weak side shields. Your Clonisher would love eating that.
my clonisher would only be able to do 12 ish damage total after 3 attacks leaving the liberty hurting but still chugging with probably 5 hull left and 1 brace. Then clonisher would die horribly lol

Those double braces are like a hard counter to clonisher

sounds like the perfect counter! Seems fair to me.

In a caffeine disrupted sleep haze last night I had a vision of what the flight coordinator or whatever it is may do... not sure if anyone suggested this yet, but what about the following... "squad: when you activate a squadron, if it is the only squadron you activate, crit symbols add 1 damage to the damage total until the end of activation..."

Sort of like vader's ability.. allowing one squad to buff his damage at the cost of activating more squads...

In a caffeine disrupted sleep haze last night I had a vision of what the flight coordinator or whatever it is may do... not sure if anyone suggested this yet, but what about the following... "squad: when you activate a squadron, if it is the only squadron you activate, crit symbols add 1 damage to the damage total until the end of activation..."

Sort of like vader's ability.. allowing one squad to buff his damage at the cost of activating more squads...

Yavaris double-tapping Wedge would just be. . .ouch. The pain.

Wild Speculation? Count me in! Here are just a few of my thoughts:

So far, with the exception of the Neb-B, every expansion has had a unique officer, and the number of unique officers has remained equal on both sides. So I'm gonna say the top left card next to the face-down support team card in the Liberty pic is a unique officer. This still puts the Rebels behind one unique officer, since it looks like the Empire is getting two uniques with the Interdictor.

Support teams have so far been associated with either engineering or navigation commands. We expect the Interdictor to have support teams, as it comes with an engineering team upgrade, but "Fighter Coordinators" sounds more like a weapons team to me. Perhaps the Interdictor Combat Refit will forego a support team for a weapons team?

It's also interesting to me how the Interdictor looks to come with 3 old upgrades (Engineering Team, Quad Laser Turrets, and Leading Shots), while the Liberty looks to have all new ones (unless the face-down support team card is an old one too- how troll would it be to have Nav Teams and General Madine in the same expansion?) I suppose this is to offset the 4 fancy new experimental retrofit upgrades.

Can't wait for the preview articles!

I think its mostly because Slaved Turrets has the opportunity cost of completely removing your Second "attack" and your Turbolaser Slot...

.. and even then, it sees play for/againgst TRCs, which have the Opportunity cost of your Single Evade on a Neb-B and your Turbolaser Slot...

Neither are a perfect solution.

But a flat +1 Dice to the front, with the only opportunity cost being the Turbolaser Slot...

Its like a best-of-both-Worlds Compromise.

Or, at the very least, a viable compromise given opportunity costs.

It is an Increase not an Add ability. This means it works for Fire Lanes.

Now you can joust with an ISD with your tiny Nebulon-B at range and at the second time you can shoot at those pesky squadrons.

Yes, that is essentially what I was saying over a Week ago.

Yes, that is essentially what I was saying over a Week ago.

We were both saying it a week ago.

If an upgrade card gave a ship two extra Red die in the front arc, would it not make sense to include that it only can only be done on Medium or Large size ships, to prevent making small size ships un-naturally overpowered in their front arc.

Anyway just an Idea ;)