I have a tendency to play highly atypical squads. Recently it's consisted of generic Phantoms, and I have had a lot of success and fun with them. The downside I've run into though is the tendency to burn out after about 5 games in a row. That's absolutely no problem for casual, but if I'd like to place higher than I need to play squads that don't require quite so much agonizing over maneuvers.
Which leads me to my current debate. I love Phantoms, they're hands-down my favorite ship. I want to keep running one, but need to fly a squad that is forgiving on maneuvers. This sets myself up well for running an ace, but conflicts with my desire to fly something atypical.
With that, here's my first take at a new squad.
"Whisper" (32)
Predator (3)
Sensor Jammer (4)
Intelligence Agent (1)
Advanced Cloaking Device (4)
Delta Squadron Pilot (30)
TIE/x7 (-2)
Delta Squadron Pilot (30)
TIE/x7 (-2)
Total: 100
Whisper takes Sensor Jammer to bump up her survivability, especially against U-Boats. This hampers her offensive output quite a bit due to a lack of FCS, leading me to give her Predator. Which, in turn, leaves her vulnerable to aces because of the lack of VI. In comes Intel Agent, the saving grace of generic Phantoms and an upgrade I've come to abuse and appreciate greatly. I contest that it makes Phantoms the most effective blockers in the game.
The general goal is to deal as much damage with Whisper as to make it so the enemy squad can't handle two x7 Defenders. The Defenders act primarily as blockers and make Sensor Jammer hugely effective, but also as consistent damage that can't be ignored.
I'm hoping to give this a shot as soon as possible, but I'm curious what other builds are out there that use Whisper without VI.