Y-Wing: · Drea Renthal (22)
Extra Munitions (2)
Plasma Torpedoes (3)
Dorsal Turret (3)
Guidance Chips (0)
BTL-A4 Y-Wing (0)
· R4-B11 (3)
Z-95 Headhunter: · N'dru Suhlak (17)
· Lone Wolf (2)
Cluster Missiles (4)
Guidance Chips (0)
Glitterstim (2)
I think N'dru is solid, but open to feedback.
Drea is my concern. This is the third iteration of this list. It originally had a Transaction Veteran, but decided N'dru would be a better fit the first 60.
I originally had Drea with the BTL title. I found she didn't spend a lot of time shooting because she was out of arc more often than not. With her pilot ability, I figure BTL would work well. She gets two shots, two target lock rerolls, and two B11 forced rerolls. That's up to four stress per turn, but should always have a target lock to spare.
Thoughts on Drea's build?