So, both of these are a bit cheese, or silly, I grant you, ahead of time, but I see that it is a good excuse to lump them together, instead of two threads, and I get the assistance I need, I hope. Here we go:
Khem Val
Okay, so I'll certainly do my best to prevent spoilers, I don't think I'll need any to ask this. If you've played Star Wars: The Old Republic, and ran a Sith Inquisitor toon, you got the imposing meatslab Shadow Killer, Khem Val; a mighty Dashade warrior. His job was to guard his master from enemy Sith, and their underlings. He was renowned as a fearsome warrior, nigh invulnerable, and, most importantly, he could "eat the Force", draining it off of his enemies, using it to increase his power, heal, and make fighting enemy Sith, Jedi, and the lesser Force-users he encountered much easier. This is what I need some help with. He's not "immune" to the Force, nor does he suppress it, but he's highly resilient to it, and can sort of absorb it. That last bit I'm not entirely worried about, beyond fluff, but the resilience, that's a problem. There doesn't seem to be an exploit in the game for the Force; it's not particularly attached to anything else, like it often used to be, for him to target, and most Force powers just "work"; he can't cancel successes, or stuff. I also don't believe the Dashade have been released as a race, yet, so they probably haven't said anything.
My idea: I just had it as I was typing, and it's terrible, but maybe as a full round action, or something, he could flip a Destiny to force a Force-using opponent to "Commit" a Force die into him. Whether he might have one, or two, Force powers, but that can only work if he has stolen an adversary's Force die, or just make it so they can't roll it, I'm not entirely sure. If he's knocked out, or after a certain amount of time, the power comes back, so nothing permanent. If this is stupid-to-much, some other ideas wouldn't hurt my feelings.
Guri
Are Replica Droids a thing, yet, in the game lines? Making her might not be too difficult, but I don't know how one would handle her dual nature; she's a droid, certainly, and follows those rules, but she is encased in living flesh, and tissue, and even able to fool most medical scanners, if they aren't set so high as to harm her, were she "just Human". What sorts of little extras might one incorporate in for HRD's? Can they use medpacks, cosmetically? As a second question, since I'm AFB, at the moment, do Abilities (Brawn, Agility, etc.) cap at 6, for everything? Does a Rancor have 6 Brawn? More? Some special rule, based on size, to assist it in being monstrous? I ask because Droids often confuse me, in the character build-department. They start with all 1's, regardless of their type/function, and they DO get some extra XP to spend on them, but Droids are sometimes known for having superhuman, nearly monstrous abilities, on account of their mechanical nature, such as a loader droid that can lift massive crates, for instance, and I don't know how you are supposed to represent that. In Guri's case, I suppose you could buy Brawn up to 3, use her Master's "Stark card" to buy the Brawn-boosting cybernetic limbs, which are just incorporated into droids, I suppose, and then grab Dedication, once or twice, but where should her Brawn be? She's phenomenally strong; in the novel, she gets into a scuffle with Chewbacca, and she effortlessly snaps his arm like a twig, when the Wookiee makes a move on her master. Chewie is known for being very strong, and I'd argue Guri is even more so (Str 20, or 22, in Saga Edition, I believe), as well as more agile, and with substantially more combat training than the him, but if the nastiest beasts in Star Wars still cap at 6, or for some other reasons, I'm not sure how high her Brawn would need to be, and how one gets there, when she has other stats that matter, too.
Okay, that wraps up my cheesy questions on extremely powerful Star Wars lackeys. I'll go play some more TOR, and then go to work; hopefully, a little later, some people will share with me their thoughts on how to do any of this, as I'm really unsure, and admit that some of my own ideas are sort of dumb, potentially.