I actually used the first HWK tonight that pulled its weight. Mux with Moldy Crow and Zuckuss with your personal preference of turret.
Spend the first 5 turns as usual stacking Focus, and by the time you heave into range, you can take a TL and start forcing green dice rerolls with Zuckuss with very little regard for stress, given that you're very often doing straight 1s or 1 banks anyway to maximise turret use. You're greening almost every turn and you have a stack of Focus to see you through the fight. Reducing someone to PS0 is gravy too in the current Ace-heavy meta. Sure, you'll die eventually, but it means they're not shooting Dengar, or Bossk, or whoever you run him with.
Not saying it's going to win tournaments, but that 1pt crew card really makes the HWK so much better.
Dengar on a TLT HWK is really good. Of course if you're flying Dengar you can't do that.