After playing a dozen or so games, I think the game is slightly (repeat: slightly ) skewed toward the Empire. A little over half the games have been close calls, where either the Rebels pull off an objective just in time, or the Imperials crush the base with 1-2 spaces between the Time and Reputation markers. The rest have been pretty decisive Imperial victories. Anyone else come to similar conclusions? If you disagree, why?
If you agree, fortunately there seems to be a fairly easy way to give the Rebellion a "handicap", if you will. We're now starting with the Rebel's Reputation marker at 13 instead of 14. If that still seems off, we might move it to 12, but I think even the one-point change will be enough to rebalance the mechanics. Anyone else tried this? Or have another balance suggestion?