Why I think ROTJ is next

By Crabbok, in Star Wars: Imperial Assault

I predict an ROTJ Jabba's Palace big box next, with an Endor small box following that. I DO expect a Rebels wave and possibly even a Rogue-One inspired wave, but I think they will come out after the ROTJ box. Here's why.

Doing a full ROTJ set will complete the original trilogy in terms of movies. Naturally, at some point they are going to want to start working on a new cycle of the sequel trilogy movies - but the problem is, they can't start working on a Force Awakens box yet if they want to follow the same release schedule and format they've been doing and keep it on the same timeline. They'll simply run out of movie.

So ROTJ will put them well into 2017 before it's done. Then they can do 2 more waves of PRE_Battle of Yavin stuff, IE a Rebels Big Box, and a Rogue One small box, or vice versa. That should take them well into 2018. Once that has been delivered they can begin released sequel film content. Episode 8 will have been out already and now you've got 2 movies with which to make content. By the time we get 2 boxes for Epi 7 and then 2 boxes for ep 8, episode 9 will have come out and we can complete the sequel trilogy cycle with 2 boxes from that film as well.

And if we want to go even longer-term, the OTHER anthology films can either be spent on standalone expansions like Obi Wan and the Inquisitor, or they can wait until after episode 9 and be included in an anthology set.

The impression I get from the box expansions is they are not directly related to any of the movies. I know they have timelines that coincide, and things from specific movies. But I've always thought of them based more around places, so an endor set would be ROTJ. Personaly I'm looking forward to a death star two box. Complete with knight Luke and the Emperor.

Edited by Dangerbunny

RANCOR!

RANCOR!

RANCOR!

RANCOR!

RANCOR!

RANCOR!

An Endor based box seems very likely, when that'll be I'm still not sure.

As for a Jabba's Palace box, that also seems like a likely thing, but I'm having a harder time figuring out how that would fit in to the narrative their crafting with this game.

With RtH, the heroes return to Echo Base after the events of the movie.

Same would have to be the case with Jabba's Palace. Since if they arrived before ROTJ, that wouldn't really make any sense.

The problem with them returning after ROTJ, is we'd get no Jabba, and no Rancor.

Though there'd still be plenty of story to tell as I'm sure the Alliance would want to capitalize on the power vacuum left in Jabba's absence and secure any supplies and intel he had.

An Endor based box seems very likely, when that'll be I'm still not sure.

As for a Jabba's Palace box, that also seems like a likely thing, but I'm having a harder time figuring out how that would fit in to the narrative their crafting with this game.

With RtH, the heroes return to Echo Base after the events of the movie.

Same would have to be the case with Jabba's Palace. Since if they arrived before ROTJ, that wouldn't really make any sense.

The problem with them returning after ROTJ, is we'd get no Jabba, and no Rancor.

Though there'd still be plenty of story to tell as I'm sure the Alliance would want to capitalize on the power vacuum left in Jabba's absence and secure any supplies and intel he had.

Not sure why the heroes arriving to Tattooine prior to ROTJ makes no sense to you. A Jabba's Palace big box expansion could easily work as a "prequel" to the beginning events of ROTJ.

Lando and Chewie take off in the Falcon at the end of ESB. Next time we see them, Lando has infiltrated Jabba's court and Chewie gets drug in by a third rate bounty hunter. There is plenty of narrative to explore. Still hoping they craft a campaign that is reminiscent of Shadows of the Empire.

An Endor based box seems very likely, when that'll be I'm still not sure.

As for a Jabba's Palace box, that also seems like a likely thing, but I'm having a harder time figuring out how that would fit in to the narrative their crafting with this game.

With RtH, the heroes return to Echo Base after the events of the movie.

Same would have to be the case with Jabba's Palace. Since if they arrived before ROTJ, that wouldn't really make any sense.

The problem with them returning after ROTJ, is we'd get no Jabba, and no Rancor.

Though there'd still be plenty of story to tell as I'm sure the Alliance would want to capitalize on the power vacuum left in Jabba's absence and secure any supplies and intel he had.

Not sure why the heroes arriving to Tattooine prior to ROTJ makes no sense to you. A Jabba's Palace big box expansion could easily work as a "prequel" to the beginning events of ROTJ.

Lando and Chewie take off in the Falcon at the end of ESB. Next time we see them, Lando has infiltrated Jabba's court and Chewie gets drug in by a third rate bounty hunter. There is plenty of narrative to explore. Still hoping they craft a campaign that is reminiscent of Shadows of the Empire.

I suppose if the heroes get there before Boba delivers Han, or if they're feeding Intel to Leia and Co about Han. Still would take a lot of convincing to get me to buy that though.

Lots of pre ROTJ stuff sure, but pre ROTJ stuff at Jabba's palace... that's will be tricky to make believable. Particularly a run in with the rancor. I don't think Jabba would let 4 fully armed rebel operatives just go down into his pit.

I hope we get a rancor, but as far as the rancor, I dunno. He's in a little room and can't die in the encounter with our heroes.

Perhaps there could be run ins with Jabba and other huts on more exciting planets than Tatooine, like Ord Mantell or Nal Hutta/Nar Shadda. This could fall into the whole Shadows idea where the heroes are infiltrating the underworld, while not just straight up having an adventure at Jabba's Palace.

I completely agree with you RogueLieutenant, we should get a different crime lord's palace. That answers the Rancor and Jabba narrative problems. And if they put it on Coruscant we could get the Blacksun which is canon, even if Xizor and Guri are not. This is what I would prefer. It could come with a rancor, 2 sets of Blacksun guards/thugs or whatever, and a pair of one of my all time favorites: Coruscant Guards. Plus figure packs for the Blacksun leader, a unique Storm Commando, Rebel Spies, and a new Chewbacca variant.

I completely agree with you RogueLieutenant, we should get a different crime lord's palace. That answers the Rancor and Jabba narrative problems. And if they put it on Coruscant we could get the Blacksun which is canon, even if Xizor and Guri are not. This is what I would prefer. It could come with a rancor, 2 sets of Blacksun guards/thugs or whatever, and a pair of one of my all time favorites: Coruscant Guards. Plus figure packs for the Blacksun leader, a unique Storm Commando, Rebel Spies, and a new Chewbacca variant.

Coruscant would be very cool, but so would Mustafar, where they were based in TCW (I'm sure they have bases everywhere though). But a lava environment would be cool to have. Though I suppose if we're talking lava I'd rather see Sullust than Mustafar in IA...

Ok Coruscant it is. :D (or one of those other scummy places I mentioned earlier)

Yeah, Sullust would be great! I don't have Battlefront, but I played it with a friend once, and that map was the one that made me feel most like I was in Star Wars! Note this was before any of the expansions and we were playing offline. And it would be very easy to add it to IA: we don't need any more interior tiles! What should Lava be though? I think when you enter it, you must roll a green die and take damage equal to the damage results.

It would make zero sense If they did anything but a pre-episode IV after releasing 3 figure packs that only work in a pre-episode IV campaign.

I had posted this before, but I see no reason why this is difficult. As a gangster, Jabba has information. The rebels show up for information, are treated as hostile and dropped in the Rancor pit, when enough damage is done, the gate drops separating them from the Rancor, and Jabba has now agreed to provide the information. Then they continue on to Coruscant or Mustafar or wherever the storyline sends them with the info. Would only need two new Tatooine tiles (throne room and rancor cave) which can be double sided with Mustafar control room and lava flow or something.

Gamorreans are enemies, with waves that include other popular gangsters like Ree-Yees.

The whole 'you defeated the bad-guy but he isn't dead' thing has been done multiple times in IA, so there is absolutely no problem with doing it again for the Rancor. Heck, don't you have the opportunity to defeat Kayn Somos like three times in a Twin Shadows campaign?

Yeah, that's my thought. I do not think you can actually do a FULL big box campaign centered around Tattooine. I am envisioning a more planet-hopping campaign where they start off scouting Jabba's palace to get intel back to Leia.

Intro adventure in town (Han's not on Tattooine yet, shucks!), follow up missions to other planets. Mid or late campaign stop to Jabba's court. I think a big box expansion has the most room to give us more city-scape tiles. We have plenty of desert tiles in the base set so they can give us a few Jabba's palace specific tiles but utilize most of the base tiles in Tatooine missions so we can get some different environs introduced with this set.

I had posted this before, but I see no reason why this is difficult. As a gangster, Jabba has information. The rebels show up for information, are treated as hostile and dropped in the Rancor pit, when enough damage is done, the gate drops separating them from the Rancor, and Jabba has now agreed to provide the information. Then they continue on to Coruscant or Mustafar or wherever the storyline sends them with the info. Would only need two new Tatooine tiles (throne room and rancor cave) which can be double sided with Mustafar control room and lava flow or something.

Gamorreans are enemies, with waves that include other popular gangsters like Ree-Yees.

The whole 'you defeated the bad-guy but he isn't dead' thing has been done multiple times in IA, so there is absolutely no problem with doing it again for the Rancor. Heck, don't you have the opportunity to defeat Kayn Somos like three times in a Twin Shadows campaign?

Also I concur it wont be anything ROTJ themed. With Obi/Grand Inq/Greedo, it will be earlier events. Otherwise those 3 cant be used in any campaign for whatever disclosure of time. I see them doing ROTJ later, as an "end piece" to the Imperial Assault theme before they possibly transition into episodes 7-9.

~D

Also I concur it wont be anything ROTJ themed. With Obi/Grand Inq/Greedo, it will be earlier events. Otherwise those 3 cant be used in any campaign for whatever disclosure of time. I see them doing ROTJ later, as an "end piece" to the Imperial Assault theme before they possibly transition into episodes 7-9.

~D

There is some merit to this as well. My only hope is that LFL provided some type of detail to FFG about Rogue One. Imperial Assault: Rogue One - big box expansion that releases just in time for Christmas.

I'm still cautiously optimistic about Rogue One/Rebels being implemented into IA. I've always loved the fact that players are taking on the role of tertiary Star Wars characters and playing around in the vast SW universe. The issue is that the Lothal Rebels and Rogue One members are basically tertiary characters. Do you get them as playable Heroes or Ally packs??

The issue is that the Lothal Rebels and Rogue One members are basically tertiary characters. Do you get them as playable Heroes or Ally packs??

~D

Yeah, Sullust would be great! I don't have Battlefront, but I played it with a friend once, and that map was the one that made me feel most like I was in Star Wars! Note this was before any of the expansions and we were playing offline. And it would be very easy to add it to IA: we don't need any more interior tiles! What should Lava be though? I think when you enter it, you must roll a green die and take damage equal to the damage results.

In Battlefront you can walk through the lava without getting hurt. It'll only hurt you if you stand it in without moving through it.

So it could simply be a new terrain that doesn't penalize you for moving through it, but will damage you if you end your movement in it.

If they make a Hutt Hero you can play as.....

If they make a Hutt Hero you can play as.....

If hutts come to the game, do we thing they'll be on a 1x2 base? Like an e-web? or bigger?

If they make a Hutt Hero you can play as.....

If hutts come to the game, do we thing they'll be on a 1x2 base? Like an e-web? or bigger?

I say the same size as a Nexu.

~D

2x3 base like an AT-ST

Yeah, that's my thought. I do not think you can actually do a FULL big box campaign centered around Tattooine. I am envisioning a more planet-hopping campaign where they start off scouting Jabba's palace to get intel back to Leia.

Intro adventure in town (Han's not on Tattooine yet, shucks!), follow up missions to other planets. Mid or late campaign stop to Jabba's court. I think a big box expansion has the most room to give us more city-scape tiles. We have plenty of desert tiles in the base set so they can give us a few Jabba's palace specific tiles but utilize most of the base tiles in Tatooine missions so we can get some different environs introduced with this set.

I agree with this. The logical course of action for the heroes would be as Leia's agents to find where Boba is hiding Han and when he intends to deliver him to Jabba. There is actually a great deal that can be done if you have the legendary Bounty Hunter fight of the EU that is not necessarily canon, but also not necessarily not canon. That would make for a heck of an opportunity to bring Zuckuss and 4-LOM into it, two of my favorite characters. It would even be a chance to bring Boba back into, though he couldn't be "killed" in the mission. Yes, either way Boba gets Han to Jabba, but the heroes can get some XP and gear by making it harder. This could involve little known places like Ord Mantel also. I think as someone else said. The most logical thing for a big box ROTJ expansion would be a campaign that leads up to Leia and Chewbacca going to Jabba's palace. Possibly, including, helping Lando get situated as an inside agent by capturing whomever he was impersonating. Somehow Boushh has to be taken out of the picture as well.

Edited by Rikalonius

The problem I see with that approach is that it might skirt too close to the actual stuff that the actual main characters do in the story. I doubt the Disney people would allow FFG to fill out the fairly important/interesting pre-RotJ blank spaces (how Lando got into the palace, how they tracked Boba Fett, how Leia did her "impersonate a dude in a robot helmet" stunt etc) with random no-name no-backstory game characters. That stuff is prime material for new-canon novels/comic books.

I doubt LFL & Disney are too concerned about what FFG are doing in a boardgame.

IA is never going to be considered canon in the grand scheme of the movies, tie-in novels and comics etc, etc.

Edited by Majushi

Yeah, I am under the impression that all licensed products are given the same level of acknowledgment from Disney as the old EU material; everything's just a legend, with maybe novels being the exception.

So, why not have a time period 1 campaign featuring Jabba's court?

The issue with ROTJ is that it doesn't really fit the current way they've been doing campaigns. They can't do Jabba after ROTJ, and doing it after ESB is just shoving more into that time period, and makes the universe feel very small (assuming Bespin is set then as well, though do we know that?) Endor has similar issues, except it would have to be after ROTJ, and that potentially starts running into canon issues that FFG might not be able to deal with.

So....Why not just skip all that and give us a time period 1 campaign that feature's Jabba's Palace? We know that Jabba was active at that point on Tatooine (Special Edition ANH), along with plenty of bounty hunters. From memory Han/Chewie/Luke aren't legal in TP1, so no issues there with them working for the Rebellion. It gives us a good excuse to use both Ben and Greedo in the campaign compared to Ben randomly showing up half way across the universe. You can still include all the iconic aspects from ROTJ, just earlier than the films (They can easily just have you not kill the Rancor). From there, make the other tiles something like Nar Shadda and throw in some kind of imperial involvement. Meanwhile, it starts to get away from the 'must run alongside the movies' deal we've been getting, as it isn't sustainable.

Seems to me that would tick all the boxes while still giving people what they want.