YV-666: · Bossk (35)
Veteran Instincts (1)
"Mangler" Cannon (4)
Engine Upgrade (4)
· Dengar (3)
· Zuckuss (1)
· 4-LOM (1)
Kihraxz Fighter: Black Sun Ace (23)
Wingman (2)
Ion Pulse Missiles (3)
Guidance Chips (0)
Inertial Dampeners (1)
Z-95 Headhunter: · Kaa'to Leeachos (15)
· Bodyguard (2)
Ion Pulse Missiles (3)
Guidance Chips (0)
Inertial Dampeners (1)
What is everyone's thoughts on this? Idea is continually throwing out 0 maneuvers with bossk thanks to wingman until he's in danger of being outmanouvered, when he can throw out hard 2s with the z and e ioning enemy ships.
I'm currently running him building stress with wired but don't like the lack of mobility on him without engine upgrade. Currently flying him with Boba.
I have scum and villainy, aggressor, misthunter and jumpmaster at my disposal but quite like the look of the E-wing.
Would this work or would a U boat/firespray be a better use of points to stop people focusing on bossk?