I'll hold off hope, despair, and/or madness until we get an official announcement. But if we get another co-op LCG I'm 100% on board. FFG have done a really good job theme-wise with their Call of Cthulhu games, especially the more recent ones. And the focus on a single investigator instead of a team of heroes sounds like something I've wanted from LOTR for a while.
Is the Arkham Horror LCG the end of LotR LCG?
I'll have to see some previews, but I'llprobably jump on board.
Edited by FetaCheeseConquest replaces invasion
Got2.0 replaces got 1.0
L5R replaces Cthulhu
Arkham Horror replaces...
Kind of sad, but I saw it coming. Though I'm mad that it is Arkham and not Runebound.
And I wanted a competitive Lotr game once the coop was over. I'm okay with Arkham, but Arkham nothing super exciting for me either.
The LotR LCG is still super popular, which hopefully keep it around for a while. It's pretty much the only FFG product that is guaranteed to be on the Boardgamegeek front page hotness list every single day. For example, right now not even Netrunner or X-Wing is on there, but LotR is.
The LotR LCG is still super popular, which hopefully keep it around for a while. It's pretty much the only FFG product that is guaranteed to be on the Boardgamegeek front page hotness list every single day. For example, right now not even Netrunner or X-Wing is on there, but LotR is.
That's kinda wierd lol.
If LotR LCG wasn't good (and I wasn't already so invested
), still going strong, have such an amazing community, and awesome designers who know their stuff, I would've stopped buying all FFG/Asmodee related products thanks to their recent greedy price hikes and BS online retailer policies. As much as I would love a Lovecraftian co-op LCG, I won't bother out of principle. LotR LCG or bust.
Similar enough to LotR, but one "hero" investigator means it treads on the territory of the other Arkham Horror games. Somebody at FFG must be mixing the components of all the LCGs in a blender again
We don't know if it is similar enough or not, we have absolutely no details about the game, aside from that obscure description from the image. And judging by that description, it is not similar, because it is built around a single hero and his abilities, which reminds me more of a runner from Androind Netrunner, rather than LotR LCG vibe. And if that's true, approach to the whole gameplay might be drastically different. How do you handle exploration and combat with a single hero? What if there are no allies? It mentions only build around his skills, there might not even be anyone else, just your hero.
We don't know if it is similar enough or not, we have absolutely no details about the game, aside from that obscure description from the image.
We know that they have several other Arkham Horror games where you play one investigator per player.
We don't know if it is similar enough or not, we have absolutely no details about the game, aside from that obscure description from the image.
We know that they have several other Arkham Horror games where you play one investigator per player.
And? As I said "aside from the obscure description from the image". And in that description, there is confirmed to be only 1 hero per player, which goes against the similarity with LotR, not towards it.
It's similar to LotR in that it's a co-op only - note the other words I wrote. I was more worried about it basically being yet another take on every other Arkham game FFG has made, in case that wasn't clear.
I just don't quite get how it can be called "similar enough to LotR". Just because it's a co-op too? Well, Game of Thrones and Netrunner are two versus card games, yet they are nothing alike. We need to see details. But, if it's indeed a gencon reveal, we'll have to wait whopping 3 months to even see it, and then around 6 month for it to get released, and then around 3 month for it to get delivered into my country. Welp ![]()
I'm quite sure this is a fake.
I just don't quite get how it can be called "similar enough to LotR". Just because it's a co-op too? Well, Game of Thrones and Netrunner are two versus card games, yet they are nothing alike. We need to see details. But, if it's indeed a gencon reveal, we'll have to wait whopping 3 months to even see it, and then around 6 month for it to get released, and then around 3 month for it to get delivered into my country. Welp
Yep, but there's a very important reason why Netrunner is different from the other LCGs: It's been originally designed by Richard Garfield. It's _not_ an original FFG design. All LCGs designed by FFG are very similar to each other. FFG is a bit like Blizzard in that regard: They're quite good at rehashing and polishing games, but have a very hard time to come up with an original design.
If it's a fake, then it's a fake well-done, and it trolled me hard at the very least.
I find other FFG's LCGs distinct enough to warrant the assumption that AH LCG might be pretty different from LotR LCG. It would also be only logical to not create two products with similar gameplay but different fluff from the marketing standpoint (not while they are distributed within same timeframe).
I'm quite sure this is a fake.
Yep, but there's a very important reason why Netrunner is different from the other LCGs: It's been originally designed by Richard Garfield. It's _not_ an original FFG design. All LCGs designed by FFG are very similar to each other. FFG is a bit like Blizzard in that regard: They're quite good at rehashing and polishing games, but have a very hard time to come up with an original design.I just don't quite get how it can be called "similar enough to LotR". Just because it's a co-op too? Well, Game of Thrones and Netrunner are two versus card games, yet they are nothing alike. We need to see details. But, if it's indeed a gencon reveal, we'll have to wait whopping 3 months to even see it, and then around 6 month for it to get released, and then around 3 month for it to get delivered into my country. Welp
So many things I want to say that I probably won't get to them all.
I do think there is room for more than one solo lcg. I think that FFG was surprised by the reception that LotR got and wants to see if there is more gold in the vein. LotR is still constantly being reprinted. Will still see many new players asking questions on the board, and for every one that posts, 19 more are just lurking. Look at the number of people making decks on RingsDB - I don't recognize a tenth of the names. I really don't think the game is going away anytime soon. That said, when the saga expansions run out the amount of content will probably drop. If we could supplement that content with Arkham Horror LCG I think I would be all over it. ( Assuming the game is good.)
I disagree that all of FFG's LCGs are the same except insomuch as ALL card games are the same. CoC, AGoT and Netrunner were all purchased after the fact. My opinion of course.
I hope they somehow incorporate the absolutely genius resourcing of CoC in AH.
Sorry, got called away.
What I wanted to finish with is the absolute accessibility of LOTR LCG. People are picking the game up right now, four years after release, and are playing the game through in release order. And they aren't missing a thing. Try joining a 1v1 game 4 years after release and you will get wrecked by the experienced players. I started playing AgoT2 as soon as it came to my store and got second in our first store tournament. It's been downhill from there though as I don't have the time to spend on the game that is required to stay on top. The top players are playing in one or more tournaments per week compared to my every other month. And that's fine. I'm cool with that, but it would be very intimidating to be dropped into that environment after the metagame is four years old. Not everyone wants to take that kind of beating in order to learn the game. That's not happening with LOTR. And it's wonderful.
I disagree that all of FFG's LCGs are the same except insomuch as ALL card games are the same. CoC, AGoT and Netrunner were all purchased after the fact. My opinion of course.
I hope they somehow incorporate the absolutely genius resourcing of CoC in AH.
All LCGs re-use mechanics from one or more earlier games, but every game feels different in these combinations. If they take dual-sided investigators like Conquest's warlords and mix in the "every card is useful" resource mechanic of CoC, insanity like threat from LotR and decks consisting of nothing but utility actions, no units, that would make a game that feels extremely different from all the others.
You'd still have the same streamlined keywords and ways of handling mechanics from more recent games like Conquest and AGoT 2e (and possibly others since about 2012-2013). It will still have two handfuls of tokens, most likely. There might be mini-cards for special uses. I could see them taking the inventory mechanic from other Arkham games with a dash of the loot in LotR saga boxes. Finding a truly unique mechanic isn't something I expect nowadays - we'll have to combine ideas instead.
Sorry, got called away.
What I wanted to finish with is the absolute accessibility of LOTR LCG. People are picking the game up right now, four years after release, and are playing the game through in release order. And they aren't missing a thing. Try joining a 1v1 game 4 years after release and you will get wrecked by the experienced players. I started playing AgoT2 as soon as it came to my store and got second in our first store tournament. It's been downhill from there though as I don't have the time to spend on the game that is required to stay on top. The top players are playing in one or more tournaments per week compared to my every other month. And that's fine. I'm cool with that, but it would be very intimidating to be dropped into that environment after the metagame is four years old. Not everyone wants to take that kind of beating in order to learn the game. That's not happening with LOTR. And it's wonderful.
This.
I just started playing 1.5 years ago, and am having a blast.
Whatever happens, if this game ends without ever exploring the themes of corruption, artifacts, magic rings, etc I will be extremely disappointed.
I disagree that all of FFG's LCGs are the same except insomuch as ALL card games are the same. CoC, AGoT and Netrunner were all purchased after the fact. My opinion of course.
CoC and AGoT are FFG games. They were their CCGs and then they changed them to LCGs.
I have done my research and determined that there are no mentions of this on the internet before JSBingsley's post. Suspicious indeed.
Whatever happens, if this game ends without ever exploring the themes of corruption, artifacts, magic rings, etc I will be extremely disappointed.
Pssssh... Christopher Tolkien is 94... Soon he will kick the bucket and the Silmarilion IP will be passed on to more sensible hands... so we might just get First and Second Age expansions in just a few years, just as the Saga boxes are coming to an end. I get why Christopher has been very reserved with exploiting the rights of his father's work but honestly the LotR LCG is a fine product, worthy to retell these modern classics tales.
Whatever happens, if this game ends without ever exploring the themes of corruption, artifacts, magic rings, etc I will be extremely disappointed.
Pssssh... Christopher Tolkien is 94... Soon he will kick the bucket and the Silmarilion IP will be passed on to more sensible hands... so we might just get First and Second Age expansions in just a few years, just as the Saga boxes are coming to an end. I get why Christopher has been very reserved with exploiting the rights of his father's work but honestly the LotR LCG is a fine product, worthy to retell these modern classics tales.
You don't need a First or Second Age license to do the themes I mentioned though. Corruption is still a major theme in the Third Age writings, there were presumably in the Third Age plenty of lesser magic rings around (there are many magic rings in this world, Bilbo Baggins, etc), as well as 3 different Palantiri in the possesion of the Free Peoples. Instead we have a generic and not that good Palantir, and the whole Doomed mechanic which was going in a great direction with cards like The Seeing-stone and Keys of Orthanc went down the sinkhole.
They will almost certainly put out more Palantir cards in the future. I bet they could even make an expansion based around a Palantir.
I think they took it easy with the Doomed mechanic because they wanted to gauge the power level of the cards. To be honest it is difficult to design compelling doomed cards. I am sure will be seeing more at some point, just like we did with Rohan cards. Noone said they've abandoned the mechanic.
Here's hoping everything you said comes true!