How do you think this would work?

By GMRen, in X-Wing Squad Lists

Like it said in the title, how do you think this squad that I've made with Imperial Veterans:

Countess Ryad(34)

  • Ion Cannon(3)
  • Veteran Instincts(1)
  • Tie/D(0)
  • Twin Ion Engine Mk.II(1)

Death-fire(17)

  • Extra mutations(2)
  • Flechette Torpedoes(2)
  • Proton Rockets(3)
  • Adv. Homing Missles(3)

Zeta squadron pilot(x2)(16 Each)

98 Point total.

Edited by GMRen

I'm no Imperial player, but I'm 90% sure "Deathfire" Mcdibs should have a bomb on board.

Like it said in the title, how do you think this squad that I've made with Imperial Veterans:

Countess Ryad(34)

  • Ion Cannon(3)
  • Veteran Instincts(1)
  • Tie/D(0)
  • Twin Ion Engine Mk.II(1)

Death-fire(17)

  • Extra mutations(2)
  • Flechette Torpedoes(2)
  • Proton Rockets(3)
  • Adv. Homing Missles(3)

Zeta squadron pilot(x2)(16 Each)

98 Point total.

Will Deathfire have Healing Factor or Laser Eyes? I would say take Conner Net or Proximity Mine. Or take a generic with Long Range Scanners, or Deadeye + Guidance Chips.

That TIE/D might as well be an Onyx. Ryad makes better use of her ability with Push the Limit and /x7.

TIE/fos are great, try to fit in the named pilots!

Zeta Leader with Wired is pretty neat, and Epsilon Ace with comm relay and shield upgrade can stay at PS 12 for quite a while.

Edited by Vulf

Like it said in the title, how do you think this squad that I've made with Imperial Veterans:

Countess Ryad(34)

  • Ion Cannon(3)
  • Veteran Instincts(1)
  • Tie/D(0)
  • Twin Ion Engine Mk.II(1)
Death-fire(17)

  • Extra mutations(2)
  • Flechette Torpedoes(2)
  • Proton Rockets(3)
  • Adv. Homing Missles(3)
Zeta squadron pilot(x2)(16 Each)

98 Point total.

That just seems like too much ordnance on Deathfire. I'd imagine you'd only get off three shots max before he goes down in a huge ball of fire.

I saw your list and it had me thinking, how about?

"Deathfire" (17)
Extra Munitions (2)
Conner Net (4)

Countess Ryad (34)
Push the Limit (3)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)

Colonel Vessery (35)
Adaptability (0)
Ion Cannon (3)
Hull Upgrade (3)
TIE/D (0)

Total: 100

Ion control galore going on, which coupled with Ryad's k turning ability could be really nasty. you really want just bombs on Deathfire and keep him cheap, can drop bombs and get a target lock for Vessery.

Can switch the hull for LW & MKII engines maybe on Vessery?

Or swap The countess for two Crack Omega Squads

Just a quick head sim

Edited by JamieSpace