
This drawing explanes the Millenium falcon
I saw this the other day and thought it was a pretty cool drawing.
Man, a Loose Jointed Train would be impossible to keep straight....
... a solid jointed Train would be impossible to Turn!
THIS IS MADNESS
If you can see at the front of the car the prong/gap is perpendicular to that of the falcon, alluding to the fact that the cars snap together like a chain. Maybe it gives it enough bend to move, but not enough to flop around like a wet noodle? Or we could just accept that realism and Star Wars are not friends and admit that essentially making the Falcon akin to the back engine of a freight train is pretty cool.
have you ever seen one of these?? you don't want them to flex. and In space you can make them as big as you want.

have you ever seen one of these?? you don't want them to flex. and In space you can make them as big as you want.
Turning still sucks...
In Space, Inertia is jsut as much, if not more, of a problem ![]()
BUT, Star Wars is hardly Realistic, anyway. So, Woo! I am interested in seeing it as a concept, regardless ![]()
Posted this in the painting thread. I'm designing up a quick 3d Print for one of my YT-1300s while I type this.
.. a solid jointed Train would be impossible to Turn!
That's why the Falcon's engines are curved. To help generate the lateral thrust for turning.
Its a freighter not a war ship, it does not need to turn fast or go fast. but like most tug boats. it can turn fast and go fast without the cargo barges
Posted this in the painting thread. I'm designing up a quick 3d Print for one of my YT-1300s while I type this.
Want!

I have to play with the geometry some - it doesn't quite fit into the forks yet.
I actually think I saw something similar to this a very long time ago, and it made sense as to why the Falcon has the 2 wedges in the front of it.
Idk this just looks familiar to me and I don't know why and it's weird
This does make sense on a lot of levels.
It makes sense, for example, that what is described as a freight hauler has a large internal living quarters. Because as we can see the actual cargo is stored outside the ship.
It makes sense that the YT-1300s are known for their easy modifications, because they may need to haul different types of equipment requiring different amounts of engine power.
It even makes sense now why the cockpit is set so far off to the side, so that pilots can see where the cargo pod is relative to docking stations, boom arms, and also confirm that the pods are linked together properly with a glance.
have you ever seen one of these?? you don't want them to flex. and In space you can make them as big as you want.
Turning still sucks...
In Space, Inertia is jsut as much, if not more, of a problem
BUT, Star Wars is hardly Realistic, anyway. So, Woo! I am interested in seeing it as a concept, regardless
Inertia is a bad, bad word. Anything having to do with physics really. Keep it away from my SW! ![]()
Awesomesauce!
It even makes sense now why the cockpit is set so far off to the side, so that pilots can see where the cargo pod is relative to docking stations, boom arms, and also confirm that the pods are linked together properly with a glance.
The cockpit placement is the one thing people complain makes no sense. But this does portray a very good reason to have the cockpit where it is. If it was in the middle, you could not see a thing. The side location is perfect for just te reasons you stated.
For those who might not know, the Falcon was described pushing cargo pods in one of the early Brian Daley Han Solo books from the late 70s. This could also explain how Han could "drop his shipment at the first sign of an Imperial cruiser" as, otherwise, he'd be able to just outrun them.
It even makes sense now why the cockpit is set so far off to the side, so that pilots can see where the cargo pod is relative to docking stations, boom arms, and also confirm that the pods are linked together properly with a glance.
The cockpit placement is the one thing people complain makes no sense. But this does portray a very good reason to have the cockpit where it is. If it was in the middle, you could not see a thing. The side location is perfect for just te reasons you stated.
As long as all obstacles are to your right, that is ^^
.. a solid jointed Train would be impossible to Turn!
That's why the Falcon's engines are curved. To help generate the lateral thrust for turning.
That is, really quite clever.
maybe not a whole train, but a couple of cargo cars. I have to think that there is a field effect to a hyperspace engine that keeps it from tearing through your ship when you turn it on. You'd have to extend this field to cover the cargo pods you burning wreckage is all that makes it into hyperspace.
Two of these would make an excellent Flotills! With a cargo version and a tactical version. Being modular, it is an excellent way for a cash strapped Rebellion to have versatile support ships.
Q ship: Sides drop open and its filled with torpedo tubes 6 black dice once per game attack ![]()
As long as all obstacles are to your right, that is ^^The cockpit placement is the one thing people complain makes no sense. But this does portray a very good reason to have the cockpit where it is. If it was in the middle, you could not see a thing. The side location is perfect for just te reasons you stated.It even makes sense now why the cockpit is set so far off to the side, so that pilots can see where the cargo pod is relative to docking stations, boom arms, and also confirm that the pods are linked together properly with a glance.
It's in space. Your Right is wherever the heck you want it to be.
Since its inception via hamburger and olive model, this is the best explanation for its shape.
I always thought Millenium Falcon was too small to be a freighter, it always felt it was like a Learjet rather than a DC-3. Kudos to whoever came up with this idea.
So basically, the Falcon rotats around its axis? ^^ Anyway, doesn't matter.