I find ramming to be by far the worst aspect of the game. Not because ramming is possible but because it's often unavoidable and worse, the situation can persist for a number of turns.
It (IMHO) reduces the otherwise excellent game to blocking maneuvers and ramming avoidance. I see it's going to get much worse with the forward arc Liberty.
Soo.. whilst I don't expect any official change to the rules, I will be playing with an alternative and I would like to ask for feedback on what you think will work best.
1) Remove ramming all together, just displace the smaller ship by the minimum necessary and let the smaller ship choose if there is a choice
2) Allow ramming as written but also displace the smaller ship as above
3) #2 and allow a ship to spend an evade defence token to avoid ramming damage
4) Something else entirely
I don't agree with your assessment of ramming as I think for a lot of ships it is avoidable, minus maybe the MC80 Home One. Navigation commands are your friend, and can keep you out of a block.
I also admire your attempt to come up with alternative rules, but your suggestions seem to heavily favor small ships, which I think has some balance issues. Oh my MC30/Gladiator/Corvette/Raider is displaced?! Cool, I'll just move it here and oh would you look at that double arc I now have?
