I've been doing some thinking and am I the only one who thinks AoR would make a good basis to run a Battlestar Galactica style game?
Battlestar Galactica
You are right. Age of Rebellion career specializations and Duty are a good fit to Battlestar Galalctica or Star Trek or any other kind of military sci-fi. You just have to know the relevant background information and cobble together stats for starships, species and critters and maybe some rules for some specific bits of technology.
Edge can also work but only if your players aren't interested in a game where they're constantly on shifts preparing for the next attack.
It is the one campaign where force & destiny RPG can be ignored given it was very rarely used in the original series!
With the Force Awakens starter, hopefully having more info or maybe a setting book, that time period would be perfect to do a Battlestar Gallactica style game. The republic government and fleet was destroyed with the Hosnian system, so a rogue republic ship being hunted down by the First Order would work incredibly well.
The only issue I can see with using AoR ia that I don't think that the space combat rules are that great. It seems a bit clunky.
The only issue I can see with using AoR ia that I don't think that the space combat rules are that great. It seems a bit clunky.
Yeah, but they might end up working out if you have different players responsible for different weapons systems, plus one or two who lead starfighter squadrons and some who manage electronic countermeasures.
Really the biggest issue I have with a BSG style AOR game is that as fast as travel speeds are in Star Wars and as many supplies as capships carry there is no realistic way that they will encounter major supply problems before being able to regroup with their allies and whatever supply grid those allies have in place unless they are literally heading in to resupply when the attack that cuts them off hits. And even then I think any realistic resupply now level of supplies would give them months to work with, enough time to literally cross the galaxy.Ed
edit: I suppose it could work for a ship belonging to a completely independent resistance cell, either pre-Alliance or post-Alliance but not part of the Alliance with the cell losing most of its fleet and the PC ship escaping and fleeing. However that greatly limits what ships you can use IMO.
Edited by RogueCoronaOf course, that military ship would have supplies to last for months, assuming it wasn't returning to base to restock.
Then they find a passenger transport with just enough supplies to provide one in-flight meal per passenger. And that bulk freighter with a crew of 50 and holds and containers full of fancy clothes instead of food and potable water. And that garbage scow with 75 more souls and absolutely nothing useful for supplies. And that stock light freighter that normally has 12 passengers in a passenger configuration, while now it hold 120 refugees. And... And... And...
Then what? Share with the civilians you once swore to protect? Mercy kill them and become as feared as you can be?
I actually plan on running something like this. The background of it was like this;
Long ago during the days of the Old Republic, the Droid dominated Gree Enclave sent their own "Outbound Flight" project into the Unknown Regions. As they were effectively immortal given proper maintenance, the need for hyperspace travel wasn't as significant, and so they were sent out to colonize the distant reaches of the Galaxy.
Many years later, when the Empire took over, the Gree were enslaved by for the Imperial war machine. Those not fit for service were executed, along with the remaining organic Gree. Word of this massacre was sent out into the Galaxy.
Decades later (after either the end of the Empire or even after the new Trilogies) the Gree Enclave return from the Unknown Regions. This is the threat from the deep reaches of space that Palpatine was afraid of - and he was afraid of it precisely because he caused it. When he decimated the Gree Enclave that remained behind, he found information about those that were sent out, and realized that they were beyond the Empire's reach. He knew that in the many millennia since they left their technology would continue to improve along unknown lines. This presented a great threat to any who they saw as enemies, and Palpatine had ensured that the Empire would count amongst this unfortunate group.
Now the Gree have returned, and their mastery over technology is insurmountable. The forces of the New Republic (or Resistance, or First Order or Rebellion and Empire - whomever you want to use) are totally unprepared for their technological domination. Through algorithmic countermeasures, planetary shields are rendered inoperable from orbit as the control systems are hacked. Star Destroyers have their environmental systems turned against their crews, starfighters find their targeting systems overridden, firing on their allies.
Only a single Victory-class Star Destroyer escapes the systemic dismantling of the organics - a relic from the Clone Wars called the Galactica, which was decommissioned at the time of the attack and converted to a museum. It was an experiment during service time in counter droid technologies - designed in response to the fear that the droids of the Separatists might be able to perform feats similar to what they now faced from the Gree. When the Separatists proved to be far less of a threat than this fear, however, the practice was scrapped, and the remaining Victory-class cruisers were given standard systems.
Now, however, the Galactica is a shining beacon of hope - the chance to survive against the Gree. Escorting a rag-tag group of ships that have survived, one of which is an Ithorian Herdship, they head deep into the Unknown Regions, hoping to find a place the Gree will not follow them to. A place to repopulate, a place where they can have a future. Rumors exist in the databanks of the Galactica of a program launched just before the Clone Wars called the Outbound Flight program. A colony ship and a fleet of dreadnaughts went into the Unknown Regions to explore - perhaps they are still out there - perhaps they have colonized worlds in peace with the Gree .... perhaps they can find refuge there.
Edited by KylaI've been doing some thinking and am I the only one who thinks AoR would make a good basis to run a Battlestar Galactica style game?
It would be a great basis for it. It would also work really well for Babylon 5, my personal favorite.
Really the biggest issue I have with a BSG style AOR game is that as fast as travel speeds are in Star Wars and as many supplies as capships carry there is no realistic way that they will encounter major supply problems before being able to regroup with their allies and whatever supply grid those allies have in place unless they are literally heading in to resupply when the attack that cuts them off hits. And even then I think any realistic resupply now level of supplies would give them months to work with, enough time to literally cross the galaxy.Ed
edit: I suppose it could work for a ship belonging to a completely independent resistance cell, either pre-Alliance or post-Alliance but not part of the Alliance with the cell losing most of its fleet and the PC ship escaping and fleeing. However that greatly limits what ships you can use IMO.
Decades later (after either the end of the Empire or even after the new Trilogies) the Gree Enclave return from the Unknown Regions. This is the threat from the deep reaches of space that Palpatine was afraid of - and he was afraid of it precisely because he caused it. When he decimated the Gree Enclave that remained behind, he found information about those that were sent out, and realized that they were beyond the Empire's reach. He knew that in the many millennia since they left their technology would continue to improve along unknown lines. This presented a great threat to any who they saw as enemies, and Palpatine had ensured that the Empire would count amongst this unfortunate group.
Now, however, the Galactica is a shining beacon of hope - the chance to survive against the Gree. Escorting a rag-tag group of ships that have survived, one of which is an Ithorian Herdship, they head deep into the Unknown Regions, hoping to find a place the Gree will not follow them to. A place to repopulate, a place where they can have a future. Rumors exist in the databanks of the Galactica of a program launched just before the Clone Wars called the Outbound Flight program. A colony ship and a fleet of dreadnaughts went into the Unknown Regions to explore - perhaps they are still out there - perhaps they have colonized worlds in peace with the Gree .... perhaps they can find refuge there.
You could easily replace the Gree with Yuuzahn Vong! ![]()
Given how the First Order infiltrated and corrupted new Republic worlds it wouldn't stretch much that any surviving new Republic ships would be kept as far as possible from any core worlds in fear of reprisal attacks by the First Order not even counting the ones that are now openly declared part of or allied to that organisation.
Now imagine Starkiller Base didn't head to Takodana and Kylo was shot down in the system and rescued by Captain Phasma...
Leia is aboard Home One gone from an exile to the last New Republic leader remember it was the First Order who wanted her dead and now that map Kylo failed to secure is an ideal place for the surviving New Republic to hide, regroup and reestablish the govt along with searching for the last known Jedi...
Edited by copperbellReally the biggest issue I have with a BSG style AOR game is that as fast as travel speeds are in Star Wars and as many supplies as capships carry there is no realistic way that they will encounter major supply problems before being able to regroup with their allies and whatever supply grid those allies have in place unless they are literally heading in to resupply when the attack that cuts them off hits. And even then I think any realistic resupply now level of supplies would give them months to work with, enough time to literally cross the galaxy.Ed
edit: I suppose it could work for a ship belonging to a completely independent resistance cell, either pre-Alliance or post-Alliance but not part of the Alliance with the cell losing most of its fleet and the PC ship escaping and fleeing. However that greatly limits what ships you can use IMO.
Well I was thinking in regards to doing BSG using the Star Wars rule set. But the resupply issue isn't that big of a deal. One could always lower the amount of supplies ships carry to better fight the themes. Also one doesn't have to assume that the ship was fully stocked when they had to go on the run. The ship supplies could be at half capicty because they weren't due to resupply for awhile and now they're under attack and on the run. Also if they had a fleet of civilian ships that needed to be protected and supplied too that could drain supplies from the main capital ship.
Also nothing says that we'd have to make resupplying easy. Major supply routes could have enemy ships there already.
It would be a great basis for it. It would also work really well for Babylon 5, my personal favorite.
I've actually done that. I set the game at an independent space station which was unaligned from the Sith/Republic/Imperial Remnant factions. I even tossed in some B5 ships to beef up the variety in ship design, including using Shadow vessels for a Sith faction. In that particular game the Vong were the main enemy as I restructured their invasion a bit to better suit my taste.
You could easily replace the Gree with Yuuzahn Vong!
I've pondered that concept too. Honestly if I were to do a BSG game I would likely use the Vong as the enemy.
It would be a great basis for it. It would also work really well for Babylon 5, my personal favorite.
I've actually done that. I set the game at an independent space station which was unaligned from the Sith/Republic/Imperial Remnant factions. I even tossed in some B5 ships to beef up the variety in ship design, including using Shadow vessels for a Sith faction. In that particular game the Vong were the main enemy as I restructured their invasion a bit to better suit my taste.
Sweet. I would love a B5 campaign.
Well one thing to remember is the ships in BSG were overpopulated, to insane levels.
And yet they still had spare room for Space Discos!