As most players know, the current tournament system rewards high MOV victories at the tabling or near tabling level, with an alternative focus on high numbers of objective points (Superior Positions, Fire Lanes, Precision Strike etc).
It seems to me that this is currently causing an imbalance in the game towards certain lists and objectives based entirely around MOV as opposed to actual wins. Preserving or destroying a ship isn't seen as valuable unless it leads to a massive MOV imbalance. The actual act of winning a match is almost meaningless unless it is a blowout win.
I wonder if Armada would benefit from an X-Wing style system where MOV is used as a tie breaker, with destroyed ships and objective tokens earned actually determining victory as more of a yes/no binary response, with a current 6-4 or 5-5 counting s something like a modified win? Also, it would make ships and objectives that are a potential liability for MOV outcomes more appealing in tournaments.
Thoughts? Observations?