So, considering using Reinforced Deflectors in the near future, but got a couple of rules questions. May have been answered already but in my search all I could find was people discussing both sides of the coin.
1) Reinforced Deflectors vs Crits
I take a hit and a crit. The crit is revealed to be a Direct Hit. Did I suffer 2 damage (a hit and a crit) and it's just that one of those damage I suffered counts as 2 for destroying my ship, or did I suffer 3 damage and trigger the regen?
Same question for if it's Major Explosion instead of Direct Hit.
2) Reinforced Deflectors vs Plasma Torpedoes
I have 3 shields and my opponent rolls 2 damage with his Plasma Torpedo. I ASSUME that the additional shield removal of Plasma Torpedoes doesn't count as 'suffering damage' and does not trigger the regen?
I have 3 shields and my opponent rolls 3 damage with his Plasma Torpedo. The Reinforced Deflectors trigger, but do I add that shield back BEFORE the Plasma Torpedo ability triggers to remove an extra shield (-3, +1 -1) or AFTER (-3, -1, +1)?
3) Are there any other common Reinforced Deflectors rules oddities I should be aware of before I equip it?
Cheers!
