150 points tournament list ideas

By Jabbadewonga, in X-Wing Squad Lists

Hi all,

Got a 150 points tournament coming up in a months time and I've never played more than 100 before I don't think... So without further waffling I'm looking at taking either scum with lots of ion for Boba to stay in range 1 and to keep bossk in arc, and an imperial Aces list centred around high agility...

"Catch me if you can"

TIE Advanced: · Darth Vader (29)

Predator (3)

Cluster Missiles (4)

Twin Ion Engine Mk. II (1)

TIE/x1 (0)

Advanced Targeting Computer (1)

TIE Avanced Prototype: · The Inquisitor (25)

Push The Limit (3)

Concussion Missiles (4)

Stealth Device (3)

TIE/v1 (1)

TIE Phantom: · "Echo" (30)

Veteran Instincts (1)

Fire Control System (2)

Advanced Cloaking Device (4)

Recon Specialist (3)

TIE Interceptor: · Soontir Fel (27)

Push The Limit (3)

Stealth Device (3)

Royal Guard TIE (0)

Autothrusters (2)

-- TOTAL ------- 149/150p. --

Or

"Eat your Broccoli"

YV-666: · Bossk (35)

Wired (1)

Cluster Missiles (4)

"Mangler" Cannon (4)

Guidance Chips (0)

· 4-LOM (1)

· Zuckuss (1)

· Dengar (3)

· Hound's Tooth (6)

Inertial Dampeners (1)

Firespray-31: · Boba Fett (39)

Veteran Instincts (1)

Ion Pulse Missiles (3)

Ion Cannon (3)

Engine Upgrade (4)

Outlaw Tech (2)

· Slave I (0)

Glitterstim (2)

Extra Munitions (2)

Y-Wing: · Kavil (24)

Deadeye (1)

Plasma Torpedoes (3)

Extra Munitions (2)

Ion Cannon Turret (5)

Guidance Chips (0)

R4 Agromech (2)

-- TOTAL ------- 149/150p. --

Cheers for looking :)

Jabba

3 decimators and soontir.

3 decimators and soontir.

Yea but people don't usually own 3 of them.

I like your Imperial list but I would make a few tweaks. Cluster missiles work better with accuracy corrector than ATC IMHO. I would give Vader a Homing Missile instead. This works better with ATC and gives you an edge vs Aces in case you face an opposing Soontir.

For Echo, I would drop Rec Spec in favour of Kallus. Slightly less flexible but powerful again any list that includes lynchpin ships.

Unfortunately don't have kallus else I would :/ have changed the rockets round on vader, but isn't ATC irrelevant as I would need to spend the TL before attacking? Cheers

3 decimators and soontir.

Yea but people don't usually own 3 of them.

Fine! Gosh!

How about 2 Fat Decimators and Soontir?

Kenkirk: (58)

Lone Wolf

Ysanne Isard

Emperor Palpatine

Oicunn: (57)

Dauntless

Expose

Mara Jade

Rebel Captive

Darth Vader

Soontir Fel: (35)

Title

PTL

AT

SD

Oicunn takes Vader and his stress crew straight into the scrum.

Kenkirk stays on the outside of things, hauling the emperor around and sniping.

While everyone is freaking out about which Decimator to try and gank first, Soontir runs around behind and starts plowing through from behind, and/or forcing tokens to be spend before the Decimators open up.

You do have 2 Decimators, right? RIGHT???

edit - I'm not usually a fan of the Dauntless title, but I think it's appropriate here. Ram for damage, then use the title to expose for what is hopefully a 5th range 1 dice. Oicunn is going to get burned down fast, so hopefully he gets some damage in, stresses everyone, and lets Vader throw a tantrum or two to kill/wound an ace here and there.

I guess running up against a swarm of 12 ties might be an issue, but hey, it'll be fun!

Edited by JasonCole

Unfortunately don't have kallus else I would :/ have changed the rockets round on vader, but isn't ATC irrelevant as I would need to spend the TL before attacking? Cheers

:)

Ahhhh I see. Yeah that's much better then!!

As for the decimators, unfortunately I only have one and don't have palp either. :(

Any advice on the scum list or is it simply not competitive enough? Cheers

Looking at the scum list, would 3 black sun soldiers be better than the tooled up ywing to keep behind bossk and prevent aces getting behind him?

When in doubt throw in a contracted Scout...?

YV-666: · Bossk (35)

Wired (1)

Ion Pulse Missiles (3)

"Mangler" Cannon (4)

Guidance Chips (0)

· 4-LOM (1)

· Zuckuss (1)

· Dengar (3)

· Hound's Tooth (6)

Inertial Dampeners (1)

Firespray-31: · Boba Fett (39)

Veteran Instincts (1)

Cluster Missiles (4)

Ion Cannon (3)

Engine Upgrade (4)

Outlaw Tech (2)

· Slave I (0)

Glitterstim (2)

Extra Munitions (2)

JumpMaster 5000: Contracted Scout (25)

Deadeye (1)

Extra Munitions (2)

Plasma Torpedoes (3)

Guidance Chips (0)

Recon Specialist (3)

R4 Agromech (2)

-- TOTAL ------- 148/150p. --