As our GM handed out a few thermal detonators as a plot device in the last game session and my character used the opportunity to pickpocket one of them from the NPC intended to use them i now have a single thermal detonator and a nemesis assassin droid who is hunting my character. So i intend to use the Det to get rid of the droid since that thing is heavy armed and very resiliant.
I don't think that our GM has a problem if i destroy the droid in our next session since the story arc it contains is culminating but i am not sure if it is a good idea to throw that thing on the droid since the blast radius of a Det is medium, it has the breach-quality and blast 15 and my gunslinger is rather fragile. So my question is: Do i have to trigger blast if i have enough advantages to do so or can i use them to inflict a critical hit instead or even recover strain or give the droid a setback dice or even more for his retaliation strike should he survive the attack?