The idea is to simply outgun the rebel fleet (I play casually with a friend) using SW7 to turn excess accuracies into hits + XI7 and Intel officer should seriously dampen the defense tokens.
Tarkin ensures that I will have concentrate fire and/engineering tokens as every command from round 3 on would probably be enginering for the big ships that get into the frey. I use VSD as my flagship since my opponent usually guns for the ISD first and frequently destroys it (although I tend to win overall hehe)
Does this look ok?
(Note. I don't own any other ships except fighters so I can only change upgrades
)
Tarkin's gunners
Author: Hamanu
Faction: Galactic Empire
Points: 397/400
Commander: Grand Moff Tarkin
Assault Objective: Advanced Gunnery
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions
[ flagship ] Victory II-Class Star Destroyer (85 points)
- Grand Moff Tarkin ( 38 points)
- Intel Officer ( 7 points)
- Gunnery Team ( 7 points)
- XI7 Turbolasers ( 6 points)
- SW 7 Ion Batteries ( 5 points)
Imperial II-Class Star Destroyer (120 points)
- Intel Officer ( 7 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- XI7 Turbolasers ( 6 points)
- SW 7 Ion Batteries ( 5 points)
Gladiator II-Class Star Destroyer (62 points)
- Insidious ( 3 points)
- Wulff Yularen ( 7 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Expanded Launchers ( 13 points)