Dash kanan and two crack a wings

By Scoundrel, in X-Wing

Dash

Hlc

Kanan

EU

Title

Ptl

2x gsp, crack, at and letter adaptability for a 2 point bid or vi for ps 5

Flew it today and it felt really good. Opinions?

This is a list ive been thinking of too. Was thinking maybe autothrusters on 1. Vi is great too for going against black crack

I'd rather take Corran I think. But yes, I've been squeezing greens into every list I can recently, they are such great all-rounder ships aren't they?

Other than the straight 5x greens list, I really like a budget ezra-lothal rebel and 3 greens - 3 seems to be enough to pose an actual threat, alongside the wonderfully simple and nasty ghost. :)

Edited by banjobenito

I'm flying this exact list later this week. I'll let you know what I think. But it seems like it will be a good list and fun to fly.

I hav thrusters on Both a's. And yeah. The big question is if theyre better than 42 point corran. I went 2-0 against two assorted scum builds. It seems very Well rounded. Good players will focus dash down, though, so you'll have to fly very conservatively in some matchups. I think palp aces could potentially be winable and uboats too, but you'll need a plan. Kill palp with all you've got asap and run tight range control vs uboats and preferably take one out before it can shoot. Won't be easy.

I've been using this but with Kyle rather than Kanan. I use VI, as Church suggested, to get the jump on Black Crack TIEs. It's good fun and effective.

I've been running dash with Kyle for ages. Today was my first spin with kanan. He is SOLID. Whole new experience. Much harder to pin down IMHO.

Dash

Hlc

Kanan

EU

Title

Ptl

2x gsp, crack, at and letter adaptability for a 2 point bid or vi for ps 5

Flew it today and it felt really good. Opinions?

I flew this list at the Milwaukee regional this last Saturday. I ended up 3-3. My first loss was to a trip u-boat. I felt very confident I was going to win. I prevented him from firing any torpedoes until the last 5 or so minutes of the round. But then things went sideways on me and I lost.

Second loss was to a dash and ghost build. She just rolled better dice and had a few good blocks with her ships.

Third loss was against wedge and 5 Z-95's. Again I felt really good against this match but I made a mistake a went left when I should have went right and I got swarmed for two rounds.

The squad was fun to fly. I only had two practice games with it the night before the regional. I think if I had a bit more experience playing with it I would have done better. I've had plenty of experience flying A-Wings but I've only used Dash once before.

I was thinking about this list:

Lothal Rebel (35)
Fire-Control System (2)
Autoblaster Turret (2)
Hera Syndulla (1)
Green Squadron Pilot (19) x3
Adaptability (0)
Chardaan Refit (-2)
Crack Shot (1)
Autothrusters (2)
A-Wing Test Pilot (0)
Total: 100
More blocky, less shooty but I think it could work.
Edited by gamblertuba

dudes, this is 4-0 now in casual play. Could the list work competitively?

I've run it Gambler, it's great. I took down d/vessery with OL and Inq with it - All that fancy shananigans doesn't help much when you can be pretty certain of getting into range one of something and hurting it badly. The A's helped snarl things up for the ghost to do some damage. Think I went with Han solo over autoblaster turret tho.

I played it as well. Took down triple jumps with this list. PS2 blockers are very nice!

I was thinking about this list:

Lothal Rebel (35)

Fire-Control System (2)

Autoblaster Turret (2)

Hera Syndulla (1)

Green Squadron Pilot (19) x3

Adaptability (0)

Chardaan Refit (-2)

Crack Shot (1)

Autothrusters (2)

A-Wing Test Pilot (0)

Total: 100

View in Yet Another Squad Builder

More blocky, less shooty but I think it could work.

I like that. How did it perform?

I played it as well. Took down triple jumps with this list. PS2 blockers are very nice!

Did you test it against Imperial Aces too?

I flew Kanan Dash tonight with two PTL crack shot A wings. I messed up with the A wings, opponent flew 4xTLT Y's and mauled them quickly. He ignored Dash to his peril though. After the As were killed Dash had 3 Y wings to finish. Luckily 2 were already damaged. Dash managed to always keep at range 3 from one Y wing and out if range of rest. His post move positioning is virtually unlimited with EU and Barrel roll with PTL. 4 dice vs 1 evade meant over a couple of rounds he killed 2 of three Y wings. Then it was 5 HP dash against an 8 HP Y wing.

Dash was lucky. The Y was not and after two nail biter rolls, Dash came out on top.

He's King of the Impossible!

I'd tweak this list a lot, not convinced about the A wings. I think a couple Daggers would have been brutal instead.

Edited by BlodVargarna

Did you test it against Imperial Aces too?

Yeah, that wasn't really a succes. As soon as you lose the A's there is no way Dash can chew through a 4 agility tokened up Soontir... Aces are a bad matchup for Dash anyway.

Rainbow is tons of fun... though with access to that dial (finally!) it feels a bit cheaty to rely on his class ability. I almost want to downgrade to Leebo. Nice synergy with debris fields plus Chopper w/ Hera though...

I'm not convinced two As are best pairing with Kanan Dash.

What do you think is? I can't think of another Rebel ship that punches above it's weight like the Green Crack A these days. If anything my concern is, "Am I getting value for money out of Dash rather than going full Green Crack A Swarm?"

I found I was wishing for some more resilience.

I wonder if one cuts the engine upgrade and then runs a Dagger and a Blue squadron B wing.

These days I'd expect Bs to go down faster than As. The look on my opponent's face when I clustered his B from full health to two hull the other day was priceless, and that was just one set of clusters. Avoiding damage is better than soaking it currently in my opinion.