Pit question

By Letanir, in Descent: Journeys in the Dark

I wonder what would happen if figure enters the pit space while this space is occupid by other figure?

If the figure moving has no movement points or will not have any movement points when it enters the space then it cannot enter a space already occupied. If there is an effect that causes a figure to move to a space, the figure must be placed into an unoccupied space.

Edited by Omnislash024

Even for a pit space ?

I wouldn't be so sure

Because the figure must spend an action -thereby interrupting any movement- to exit a pit space. Since the figure would not be moving, if the space is already occupied, it not a legal place for the figure to enter.

I never played it this way. Since it's a pit space, rules states from last FAQ :

"Pit spaces are defined by a green line surrounding them. Each time a figure enters a pit space, that figure suffers two damage. A figure in a pit space cannot spend movement points. Other game effects that move a figure a number of spaces or place a figure in a different space without spending movement points can be used to exit a pit space. A figure in a pit space only has line of sight to adjacent figures, and only figures adjacent to a pit space have line of sight to a figure in that pit space. As an action, a figure in a pit space may remove his figure from the map and place it in an adjacent empty space; if there is no adjacent empty space, the figure cannot perform this action.Large monsters suffer the effects of entering and being in a pit space only if their movement ends or is interrupted so that each space they occupy is a pit space"

Moving rules :

Moving into an adjacent space cost 1 movement point (with the exception of entering certain type of terrain ; see "Terrain" on page 18)

A figure may move through friendly figure

Regarding this, I would say that if the figure inside the pit is a friendly one, that figure may enters it and then immediately suffers the effect of the pit, so the figure immediately suffers 2 damages and can only be placed on an adjacent space for 1 action or be moved by another game effect.

If the figure is not friendly, that figure may not move into it (as strange as it may be)

Because the figure must spend an action -thereby interrupting any movement- to exit a pit space. Since the figure would not be moving, if the space is already occupied, it not a legal place for the figure to enter.

This is the correct answer. You cannot enter a pit space occupied another figure unless you have a certainty of moving on through (just like any other space).

For example, a skirmishing volucrix reaver could skirmish through a monster occupied pit.

This was in response to rugal

Because a figure can not spend movement points while inside a pit, and because it would then need to use an action to remove itself then logically a figure can't willingly pass through a friendly figure in a pit space. You can't interrupt movement while in the same space as a figure, friendly or otherwise.

Edited by Luijod

Because the figure must spend an action -thereby interrupting any movement- to exit a pit space. Since the figure would not be moving, if the space is already occupied, it not a legal place for the figure to enter.

This is the correct answer. You cannot enter a pit space occupied another figure unless you have a certainty of moving on through (just like any other space).

For example, a skirmishing volucrix reaver could skirmish through a monster occupied pit.

A figure in a pit space cannot spend movement points

What about the rule requiring a figure that enters a pit space to be unable to spend the rest of it's movement points?

If a figure has movement points to spend, it can't use them unless it spends an action first to place itself into an empty space adjacent to the pit. Then if it still has movement points, they can be used. But if the figure has no actions left and winds up in the pit space, then the MPs are lost for that turn.

If a figure has movement points to spend, it can't use them unless it spends an action first to place itself into an empty space adjacent to the pit. Then if it still has movement points, they can be used. But if the figure has no actions left and winds up in the pit space, then the MPs are lost for that turn.

Exactly my point, the intent of the pit space is to deal 2 damage and make the figure unable to continue spending movement points.

So does that mean that if a figure willingly tries to move through a friendly occupied pit space it just gets to move to the closest empty space (which may be a non pit space, therefore not having to suffer the action penalty and only taking 2 damage?)

Seems like an odd and likely rare exploit to me.

Volucrix Reaver using skirmish is NOT spending movement points. Yes, it's an exploit, but skills which "move a number of spaces" do not use movement points.

Volucrix Reaver using skirmish is NOT spending movement points. Yes, it's an exploit, but skills which "move a number of spaces" do not use movement points.

**** you Zalty, thats why you're the king!

A nice and legal exploit. What about normal movement? I sent the question to FFG but I've never gotten a response to any of my questions in the past.

Probably because I tend to ramble so. :rolleyes:

I may be wrong, but when you enter a pit space, isn't the effect of taking damage and being unable to use further movement points an interruption of sorts?

For example lets use the big square tile from the base game with the one space rope bridge and the pit space that stretches across the room :

A figure (Hero or Small Monster for the purposes of this discussion) falls into the pit space so that the only adjacent spaces are 2 other empty pit spaces and 6 empty normal spaces. Can a friendly figure on their turn move through that figure legally with the only penalty being taking the 2 damage? Or does the figure then get placed in the closest empty pit space?

What if in a similar scenario, but the aforementioned figure in the pit space has 2 other figures adjacent to it, in the only 2 other pit spaces. Does it then get to move out of the pit without losing an action but taking the two damage? does it get pushed further along in the next empty pit space? What if, unlikely as it may be, all pit spaces are occupied by figures?

The rules say that a figure can only interrupt it's movement to preform actions (like the action required to move out of a pit space) if it is in an EMPTY space.

A figure cannot end its movement in the same space as another figure.

A hero performing a move action may interrupt his movement to perform another action, such as attacking, and continue the rest of his movement after resolving the other action. For example, a hero with a Speed of “4” could move two spaces, perform an attack, and then move two more spaces after resolving the attack.

Zaltyre, help me out here, I know that no figure is supposed to be able to interrupt a movement and attack unless they're in an empty space, but I can't actually find that in the rule book except for this:

When the monster ends (or interrupts) its movement, the overlord player places the large monster figure so that one of the spaces its base occupies includes the space where the monster ended its movement. The monster may change the orientation of its base relative to its starting position, but if the monster cannot fit its entire base on the map, then it cannot end (or interrupt) its movement in that space

...please tell me I'm missing something...

I'm gonna need a little time to get a real answer together for you. However, my short answer is that wound suffering alone does not constitute interruption. That is, if a monster were in a lava space, another monster could walk through that space to another without issue. The key point about pits is that it stops (most) movement, which forces the figure to occupy the space, which is explicitly not OK.

That really sounds logical.

Yeah I agree, it just seems to me like the intent of the rule is that a figure falls into the pit, can't move around to another adjacent pit space (or rather shouldn't hence the 2 damage) because his movement points are "on hold" (thematically: really deep dark pit, dangerous to be stumbling down in there) and has to take an action (exerting lots of force and time to climb out).

This is the only time it seems that RAW would indicate that 2 figures would share a space, even though that's a big no no for this game.

I'm also concerned that I can't seem to find anything in the updated rule book pdf that states that while interrupting movement you MUST do so while on an empty space (except for the section on Large Monster Movement).

I have to be missing something right?

Edited by Luijod

I have to be missing something right?

I'll try to post a comprehensive response by the end of the day.

Hmm, I believe I am confused.

I don't have the errata handy but I believe it says something to the effect of "monsters are only affected by pit spaces if their movement ends or is interrupted such that all the spaces they occupy are pit spaces".

Does a monster entering a pit space fulfill the above condition of ending or interrupting movement in (a) pit space (s)?

If so, that seems like a catch 22 to me.

Your only affected by pit spaces if you end your movement in one.

You only end your movement if your affected by a pit space.

What am I missing here?

Hmm, I believe I am confused.

I don't have the errata handy but I believe it says something to the effect of " monsters are only affected by pit spaces if their movement ends or is interrupted such that all the spaces they occupy are pit spaces ".

Does a monster entering a pit space fulfill the above condition of ending or interrupting movement in (a) pit space (s)?

If so, that seems like a catch 22 to me.

Your only affected by pit spaces if you end your movement in one.

You only end your movement if your affected by a pit space.

What am I missing here?

The text I marked bolt is only used for big monsters. It doesen't apply to small monsters. (If that is what you mean?)

Yup! Forgot that it was only for large monsters. Thanks!

Again pardon the necro, but Kara has graciously answered another rules question

Rules Question:

Hello, Can a figure willingly enter a Pit space occupied by a friendly figure? This is how I understand it: Because a figure can not spend movement points while inside a pit, and because it would then need to use an action to remove itself then logically a figure can't willingly pass through a friendly figure in a pit space. You can't interrupt movement while in the same space as a figure, friendly or otherwise. So does the figure intending to pass through a pit space occupied by a friendly figure have to: A) Move into the space, take 2 damage and then choose the next adjacent empty space? This would ignore the intent of the pit space stopping further movement point expenditure and override the requirement of an action to move out of the pit space. B) A figure may not enter/ move through a pit space already occupied by another figure, friendly or otherwise. Thank you for you help, have a great day!

Hey Luijod!

No, a figure cannot legally enter a pit space occupied by a friendly figure if they could not continue moving through that pit space.
In your words: B) A figure may not enter/move through a pit space already occupied by another figure. Similar to how a figure cannot enter an occupied space if that figure cannot move out of it again (like by spending his or her last movement point), a figure could not enter an occupied pit space as he or she would be unable to get out of it.
Thanks for playing,
Kara Centell-Dunk
Game Developer
Fantasy Flight Games
Edited by Luijod

Again thank you for taking the time to answer Kara!

Just 1 more thing, for further clarification, a Large Monster could move through a pit space with a friendly figure since that type of monster do not suffer the effect of the pit space unless it ends it's movement in such a way that all spaces it occupies are pit spaces correct?

Correct!

Kara Centell-Dunk
Game Developer
Fantasy Flight Games

One of the things I like about Descent's rules:

"Hey, if this scenario occurs, it results in an impossible situation. How do I deal with that?"

"The scenario is illegal precisely because it leads to said impossible situation."

Edited by Zaltyre