Red Juke Squad

By strawb3rrypanic, in X-Wing Squad Lists

Here is an idea, could be neat...

Red Sq. Vet

Juke

Comm Relay

Integrated Astromech

Targeting Astromech

33pts

Red Sq. Vet

Juke

Comm Relay

Integrated Astromech

Targeting Astromech

33pts

Kyle Katarn

Juke

TLT

Jan Ors

Moldy Crow

34pts

Edited by strawb3rrypanic

Also just thought of this alternate version "Blue Jukebox" let me know which one you like better...

Poe Dameron

Juke

R5-P9

Comm Relay

Integrated Astromech

39pts

"Blue Ace"

Juke

R2-D6

Comm Relay

Integrated Astromech

33pts

Kyle Katarn

Adaptability

Jan Ors

Ion turret

28pts

OR

Kyle Katarn

Juke

Jan Ors

Dorsal Turret

28pts

Here is an idea, could be neat...

Red Sq. Vet

Juke

Comm Relay

Integrated Astromech

Targeting Astromech

33pts

Red Sq. Vet

Juke

Comm Relay

Integrated Astromech

Targeting Astromech

33pts

Kyle Katarn

Juke

TLT

Jan Ors

Moldy Crow

34pts

Kyle gets killed in the first round of shooting, and you've then paid 5 points per ship for an ability that will never trigger again.

Edited by thespaceinvader

You know that comm relay lets you keep the evade yeah.

Also just thought of this alternate version "Blue Jukebox" let me know which one you like better...

Poe Dameron

Juke

R5-P9

Comm Relay

Integrated Astromech

39pts

"Blue Ace"

Juke

R2-D6

Comm Relay

Integrated Astromech

33pts

Kyle Katarn

Adaptability

Jan Ors

Ion turret

28pts

OR

Kyle Katarn

Juke

Jan Ors

Dorsal Turret

28pts

Integrated Astro and R5-P9 don't seem like a good idea, drop your regen abilites to hinder a crit card.

Edited by Whippoorwills

You know that comm relay lets you keep the evade yeah.

Until you get shot and need to use it, yes.

Compare, for instace, giving them both Predator for offensive value, or giving one of them Lone Wolf.

Also just thought of this alternate version "Blue Jukebox" let me know which one you like better...

Poe Dameron

Juke

R5-P9

Comm Relay

Integrated Astromech

39pts

"Blue Ace"

Juke

R2-D6

Comm Relay

Integrated Astromech

33pts

Kyle Katarn

Adaptability

Jan Ors

Ion turret

28pts

OR

Kyle Katarn

Juke

Jan Ors

Dorsal Turret

28pts

Integrated Astro and R5-P9 don't seem like a good idea, drop your regen abilites to hinder a crit card.