How can i defeat wampa + soontir + palpmobile + dark curse or omega?

By peter23, in X-Wing Squad Lists

Hi,
I see this list a lot in my local meta.
I would want to know which could be the best way to defeat it.
I usually use empire so i would want to know strategies and empire lists to defeat it.
This is a example of the list:
TIE Fighter: "Wampa" (14)

TIE Interceptor: Soontir Fel (27 + 8)
+ Push the Limit (3)
+ Royal Guard Tie (0)
+ Stealth Device (3)
+ Autothrusters (2)

Lambda-class Shuttle: Omicron Group Pilot (21 + 8)
+ Emperor Palpatine (8)

TIE Fighter: "Dark Curse" (16 + 4)
+ Shield Upgrade (4)

--> This could be omega leader instead of dark curse

Is it possible to defeat using palpmobile + 2 aces? Any suggestions?

I see a lot of problems here.

Wampa is one of them (creates a no fly zone for the aces).

Thank you!

Kill the shuttle first worked well for me.

You don't need a specific list to defeat it, just a matter of predicting your opponent's moves and trying to counter them. Kill Palpatine first and the rest of the ships are much easier to deal with.

I agree with blade_mercurial, but you'd be surprised how many different opinions there are on how to tackle these squads. One school of thought holds that Soontir Fel is an absolute terror in the end game when your squad has dwindled in strength. They suggest putting all fire on Soontir Fel early on, when you have enough firepower to break through his pile of tokens and Palpatine support. When you have lots of ships, you are more likely able to block him, and then burn him down with the rest of your squad. I've done this before, and it feels great.

Others propose that Soontir is too tough to take down early on, and that you should destroy the easier targets first, such as "Wampa" and the shuttle. I've used this tactic before as well, but it usually only ends well in a timed match in which you switch from offensive mode in the beginning, to defensive flying when Soontir is your opponent's sole remaining ship. If you have enough points, you can win on time. But in an untimed match, I don't think this is the best strategy UNLESS you have some kind of anti-Soontir tech (like Rebel Captive or Darth Vader crew) that you can protect for the end game. Otherwise, Soontir will almost always win.

Me? I like to take out Omega Leader first. He can only TL one of my ships, so the others can modify dice to their hearts' content. But you can't just kill him: you have to demoralize him. Block him, take his evade token, discard his target lock, load him up with stress, then steal his uniform, shave his head, break his fingers --

Oops, got a little carried away there. I really hate Omega Leader.

Anyway, what kind of squads do you usually fly? I'd love to help you brainstorm alterations or attack patterns to take on this threat.

Hi,

You speak about killing the lambda first.

But how about wampa?

He creates a no fly zone for soontir or inquisitor.

Do you think soontir + inquisitor + palpmobile could defeat this list easy? or will be a difficult match?

Thank you!

Hi,

You speak about killing the lambda first.

But how about wampa?

He creates a no fly zone for soontir or inquisitor.

Do you think soontir + inquisitor + palpmobile could defeat this list easy? or will be a difficult match?

Thank you!

That is close enough to a mirror match that it can't be an easy win, and they have one more body to try to block. If you really want something they will hate to see, you could go to Scum with Boba Fett to try to eject the Emperor, or Ten Numb with a mangler cannon for guaranteed crits, or something with Conner Nets.

If you are looking for an all around list, soontir + Inquisitor + Palp is a solid choice, and you have a fighting chance here at least.

Try Decimator+Vader+Gunner. You can do 2 automatic crits on Soontir in one round, possibly kill with a Direct Hit. Wampa will go down just as easy, your just left with the Shuttle (easy kill) and Omega Leader.

You don't need a specific list to defeat it, just a matter of predicting your opponent's moves and trying to counter them. Kill Palpatine first and the rest of the ships are much easier to deal with.

All things being equal, go for palp. But that seems to rarely happen in practice? I would focus down which ever ship can be blocked and focus fired on.

Flechette Torpedoes on Nera Dantels or Miranda with Munitions Failsafe, or Conner Nets on Deathrain can give Soontir a terrible day.

Sabine on a K-wing with 6 Seismic Charges should catch him eventually.

Advanced Homing Missile on Blount if you can line up the shot.

Edited by Vulf

Try Decimator+Vader+Gunner. You can do 2 automatic crits on Soontir in one round, possibly kill with a Direct Hit. Wampa will go down just as easy, your just left with the Shuttle (easy kill) and Omega Leader.

Try Decimator+Vader+Gunner. You can do 2 automatic crits on Soontir in one round, possibly kill with a Direct Hit. Wampa will go down just as easy, your just left with the Shuttle (easy kill) and Omega Leader.

what do you usually fly with a gunner+vader deci? Cause with it as a patrol leader he comes to 48 points. Been fiddling around with what to fly it with and haven't come up with something i like

Use Kenkirk and Isard, that way you can get some evade when you damage yourself. I've been trying Redline as a wingman but having some difficulties with the new tractor beam.

Try Decimator+Vader+Gunner. You can do 2 automatic crits on Soontir in one round, possibly kill with a Direct Hit. Wampa will go down just as easy, your just left with the Shuttle (easy kill) and Omega Leader.

what do you usually fly with a gunner+vader deci? Cause with it as a patrol leader he comes to 48 points. Been fiddling around with what to fly it with and haven't come up with something i like

Generally, commit more fully to the Deci - make it RAC, give him VI and EU, and you've got an arc dodging Deci that is hell on Aces but not useless against other lists.

Pair him with Soontir Fel and you're good to go. Flavor for Whisper, but that generally requires some adjustment.

Generally, commit more fully to the Deci - make it RAC, give him VI and EU, and you've got an arc dodging Deci that is hell on Aces but not useless against other lists.

Pair him with Soontir Fel and you're good to go. Flavor for Whisper, but that generally requires some adjustment.

:P

How about a good old Crack Swarm?

Plenty of ships to block his Aces, lots of shots to dilute the effect of Palpatine and Omega Leader is way less of a threat.

So the solution to Palp-Aces is Vader-Ace? :P

:)

Personally, I think the solution is Palob with ICT, FA, and Gonk/EI. Have to decide which way to go for damage, but FA hurts Interceptors while Vader and such isn't dodging ICT as much without AT. Biggest problem would be Inquisitor, but you can bring someone else to challenge Inquisitor if Palob is doing the work against the others.

Palob also does well against U boats that don't target him down initially. And if they do, that's one volley of Munitions not going toward the rest of your list. I think out of anything right now, Palob is the anti-meta.

Generally, commit more fully to the Deci - make it RAC, give him VI and EU, and you've got an arc dodging Deci that is hell on Aces but not useless against other lists.

Pair him with Soontir Fel and you're good to go. Flavor for Whisper, but that generally requires some adjustment.

So the solution to Palp-Aces is Vader-Ace? :P

OP was wondering if Palp Aces could beat the Palp Ace list he posted, so I don't think using fire to fight fire is an issue.

Unfortunately if you are flying aces your first target when facing a wampa/palp is always wampa. But this is also what your opponent wants. There is no getting around it but wampa could cause you to have a very bad day if he is around very long.

I would definitely go after wampa first and then pick my next target depending on proximity.

If your flying palp aces then you HAVE to get the shuttle into the fight to do some damage or block. If you don't you are doomed to lose unless you have amazing luck or are a far superior flyer.