better graphics are better.
If the engine/server can handle them, load it up
Daht
Although I dont think we need blank firing arc salvo information. Needless grey box
better graphics are better.
If the engine/server can handle them, load it up
Daht
Although I dont think we need blank firing arc salvo information. Needless grey box
better graphics are better.
If the engine/server can handle them, load it up
Daht
Although I dont think we need blank firing arc salvo information. Needless grey box
Sometimes blank information is the best information. It's accurate for the g-75 at least.
i like the photo-models!
better graphics are better.
If the engine/server can handle them, load it up
Daht
Although I dont think we need blank firing arc salvo information. Needless grey box
Sometimes blank information is the best information. It's accurate for the g-75 at least.
Its more that it makes the Nebulon look like it has a hammerhead.
better graphics are better.
If the engine/server can handle them, load it up
It will not impact performance. Vassal cares only about number of pixels, nothing else.
i like the photo-models!
The photo-models are there to stay. Just not sure if I prefer the all-black bases or not.
better graphics are better.
If the engine/server can handle them, load it up
Daht
Although I dont think we need blank firing arc salvo information. Needless grey box
Sometimes blank information is the best information. It's accurate for the g-75 at least.
Its more that it makes the Nebulon look like it has a hammerhead.
The Neb is a wonky beast, being so long and thin!
I've always assumed the lack of text and designs past the firing arcs was to avoid any unnecessary fights with FFG/Disney
I've always assumed the lack of text and designs past the firing arcs was to avoid any unnecessary fights with FFG/Disney
Well, like the cards, the tokens will contain no game stats beyond arcs.
Edit: so essentially, no change, except that it will look more like the table-top version.
Edited by Green KnightFollow the next beta build here: